init
This commit is contained in:
@@ -0,0 +1,28 @@
|
||||
import { _decorator, assetManager, Component, game, macro, sys } from "cc";
|
||||
import { SDKManager } from "../Main/Channel/SDKManager";
|
||||
import PlayerDataManager from "../Main/Manager/PlayerDataManager";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
//游戏初始化文件
|
||||
@ccclass('GameEntry')
|
||||
export class GameEntry extends Component {
|
||||
start() {
|
||||
game.frameRate = 30; //游戏帧率
|
||||
SDKManager.I.initEmpty()
|
||||
PlayerDataManager.I.initEmpty()
|
||||
|
||||
assetManager.downloader.maxConcurrency = 20;
|
||||
assetManager.downloader.maxRequestsPerFrame = 10;
|
||||
if (sys.platform == sys.Platform.WECHAT_GAME) {
|
||||
assetManager.cacheManager.cacheEnabled = true;
|
||||
macro.CLEANUP_IMAGE_CACHE = true;
|
||||
// DynamicAtlasManager.instance.enabled = false; //关闭动态图集
|
||||
// macro.DOWNLOAD_MAX_CONCURRENT = 15;
|
||||
} else {
|
||||
// macro.DOWNLOAD_MAX_CONCURRENT = 32;
|
||||
}
|
||||
macro.ENABLE_MULTI_TOUCH = false; //多点触摸
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user