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import { _decorator, sys } from "cc";
import { SDKManager } from "../Channel/SDKManager";
import GlobalValue from "./GlobalValue";
import { I_UserInfo } from "../Config/CommonConfig";
import SubManager from "../../Sub/SubManager";
import Utils from "./Utils";
import { InnerMsgCode } from "../Config/InnerMsgCode";
const { ccclass, property } = _decorator;
/**
* http通讯
*/
@ccclass
export default class HttpUnit {
//业务接口
static readonly ServerHttpHost = "https://xqmnyx.vip.hnhxzkj.com/api/"; //正式
// static readonly ServerHttpHost = "https://test.xqmnyx.vip.hnhxzkj.com/api/"; //测试
//socket通讯
static readonly SocketHost = "wss://www.confessioncontract.com/game/ai/response/"; //正式
// static readonly SocketHost = "wss://www.confessioncontract.com/test/game/ai/response/"; //测试
static readonly BGMUrl = "https://hxzgame.vip.hnhxzkj.com/lzx/XiangQin/BGM/"; //关卡音乐地址
static readonly ZhenCangUrl = "https://hxzgame.vip.hnhxzkj.com/lzx/XiangQin/ZhenCang/"; //私家珍藏图片地址
static PlayerToken = ""; //登录时获取的token
static LoginState = 0; //登录状态 0未登录 1登录中 2已登录
static UserInfo:I_UserInfo = null; //用户数据
//后台设置
//ad_chat_times:看广告加聊天次数 register_chat_times:注册赠送聊天次数
//reset_day_ad:每日重置看广告次数 reset_day_share:每日重置分享次数 share_chat_times:分享可加聊天次数
//ad_tickets_times:看广告可加相亲次数 share_tickets_times:分享可加相亲次数
static SerSetting:any = {};
//单例
private static I: HttpUnit;
public static get ins(): HttpUnit {
if (this.I == null) {
this.I = new HttpUnit();
}
return this.I;
}
public constructor() {
}
public jsonToQueryString(json: any) {
var str = '';
if (typeof json == "object") {
str = "?";
for (var k in json) {
if (str != "?") {
str += "&";
}
str += k + "=" + json[k];
}
}
return str;
}
private objectToFormData(obj: Object): FormData {
const formData = new FormData();
for (const key in obj) {
if (obj.hasOwnProperty(key)) {
const value = obj[key];
if (Array.isArray(value)) {
for (const item of value) {
formData.append(key, item);
}
} else {
formData.append(key, value);
}
}
}
return formData;
}
private async quest(xhr: XMLHttpRequest, method: "GET" | "POST" | "PUT" = "GET", data: Object, formData: boolean = false) {
return new Promise((resolve, reason) => {
xhr.onreadystatechange = () => {
if (xhr.readyState == 4) {
if (xhr.status >= 200 && xhr.status < 300) {
// console.log("[Http] 返回", xhr.response);
resolve(JSON.parse(xhr.response));
} else {
reason(xhr.status)
}
}
};
xhr.onerror = (error) => {
console.error("http request onerror");
SubManager.ShowPrompt("网络错误,请检查网络连接");
reason(error)
};
xhr.ontimeout = (e) => {
console.error("http request timeout");
SubManager.ShowPrompt("网络错误,请检查网络连接");
reason(e)
}
//根据POST和GET方式,选择是否发送msg数据
if (formData) {
xhr.send(this.objectToFormData(data));
} else {
if (method == 'POST') {
xhr.send(JSON.stringify(data));
} else if (method == 'PUT') {
xhr.send(JSON.stringify(data));
} else {
xhr.send();
}
}
});
}
/**是否已登录成功 */
public static IsLogin(): boolean {
return HttpUnit.LoginState == 2;
}
/**获取心动最大次数 */
public static GetXindongMaxCount() {
return 5;
}
/**获取最大相亲次数 */
public static GetXiangqinMaxTickets() {
//每天重置相亲次数
let num1 = HttpUnit.SerSetting.reset_game_day_match ? HttpUnit.SerSetting.reset_game_day_match.value : 5;
num1 = parseInt(num1) || 0;
//看广告加的相亲次数
let num2 = HttpUnit.SerSetting.ad_tickets_times ? HttpUnit.SerSetting.ad_tickets_times.value : 3;
num2 = parseInt(num2) || 0;
//分享加的相亲次数
let num3 = HttpUnit.SerSetting.share_tickets_times ? HttpUnit.SerSetting.share_tickets_times.value : 3;
num3 = parseInt(num3) || 0;
return num1 + num2 + num3;
}
/**获取可相亲次数 */
public static GetXiangqinTickets() {
if (!HttpUnit.UserInfo) {
return 0
}
let num = HttpUnit.UserInfo.ticket || 0;
return num;
}
/**获取可分享次数 - 相亲次数 */
public static GetXiangqinShareNum() {
//测试代码
if (GlobalValue.GMSwtitch) {
return 10
}
if (!HttpUnit.UserInfo) {
return 0
}
let num = HttpUnit.UserInfo.game_share_num || 0;
return num;
}
/**获取可看广告次数 - 相亲次数 */
public static GetXiangqinAdNum() {
//测试代码
if (GlobalValue.GMSwtitch) {
return 10
}
if (!HttpUnit.UserInfo) {
return 0
}
let num = HttpUnit.UserInfo.game_ad_num || 0;
return num;
}
/**获取可分享次数 - 聊天次数 */
public static GetTalkShareNum() {
//测试代码
if (GlobalValue.GMSwtitch) {
return 10
}
if (!HttpUnit.UserInfo) {
return 0
}
let num = HttpUnit.UserInfo.level_share_num || 0;
return num;
}
/**获取可看广告次数 - 聊天次数 */
public static GetTalkAdNum() {
//测试代码
if (GlobalValue.GMSwtitch) {
return 10
}
if (!HttpUnit.UserInfo) {
return 0
}
let num = HttpUnit.UserInfo.level_ad_num || 0;
return num;
}
/**获取看广告增加的聊天次数 */
public static GetTalkAdAddNum() {
let num = HttpUnit.SerSetting.ad_chat_times ? HttpUnit.SerSetting.ad_chat_times.value : 0;
num = parseInt(num) || 0;
return num;
}
/**获取分享增加的聊天次数 */
public static GetTalkShareAddNum() {
let num = HttpUnit.SerSetting.share_chat_times ? HttpUnit.SerSetting.share_chat_times.value : 0;
num = parseInt(num) || 0;
return num;
}
/**获取看广告增加的相亲次数 */
public static GetXiangqinAdAddNum() {
let num = HttpUnit.SerSetting.ad_tickets_times ? HttpUnit.SerSetting.ad_tickets_times.value : 0;
num = parseInt(num) || 0;
return num;
}
/**获取分享增加的相亲次数 */
public static GetXiangqinShareAddNum() {
let num = HttpUnit.SerSetting.share_tickets_times ? HttpUnit.SerSetting.share_tickets_times.value : 0;
num = parseInt(num) || 0;
return num;
}
/**获取昵称 */
public static GetNickName() {
if (!HttpUnit.UserInfo) {
return "游客"
}
let num = HttpUnit.UserInfo.nickname || "游客";
return num;
}
/**获取ID */
public static GetID() {
if (!HttpUnit.UserInfo) {
return 0
}
let num = HttpUnit.UserInfo.id || 0;
return num;
}
/**获取抖音侧边栏奖励是否已领取 */
public static IsBDSidebarReceive() {
if (!HttpUnit.UserInfo) {
return false
}
let isget = HttpUnit.UserInfo.is_receive == 1;
return isget;
}
/**获取友盟关卡记录 */
public static GetLevelRecord() {
if (!HttpUnit.UserInfo) {
return []
}
let levels = HttpUnit.UserInfo.levels || [];
return levels;
}
/**获取可免费获取珍藏次数 */
public static GetZhencangFreeCount() {
if (!HttpUnit.UserInfo) {
return 0
}
let num = HttpUnit.UserInfo.free_private_collection || 0;
return num;
}
/**获取珍藏红点是否显示 */
public static IsHaveZhencangRedpoint() {
if (!HttpUnit.UserInfo) {
return false
}
let isget = HttpUnit.UserInfo.private_collection_mark == 1;
return isget;
}
/**获取回忆红点是否显示 */
public static IsHaveHuiyiRedpoint() {
if (!HttpUnit.UserInfo) {
return false
}
let isget = HttpUnit.UserInfo.heartbeat_memories_mark == 1;
return isget;
}
//region 登录
private loginCB: Function = null;
public login(cb: Function = null) {
this.loginCB = cb;
SDKManager.login((_loginData) => {
console.log("SDK登录成功", _loginData)
SDKManager.getUserInfo((userInfo) => {
console.log("SDK获取用户信息成功", userInfo)
// let serparam = {
// platform: _loginData.platform,
// code: _loginData.code,
// user_info: {nickName:userInfo.nickName, avatarUrl:userInfo.avatarUrl}
// }
_loginData.nickname = userInfo.nickName;
_loginData.avatar = userInfo.avatarUrl;
if (GlobalValue.IsTest) {
console.log("登录测试环境")
this.loginSer({platform:0, code:12345}, this.initData.bind(this))
} else {
if (_loginData.code == null) {
let uuid = sys.localStorage.getItem('uuid');
if (!uuid) {
uuid = Date.now(); //当前时间戳
sys.localStorage.setItem('uuid', uuid);
}
_loginData.code = uuid;
_loginData.platform = 0
// _loginData.code = 123455 //测试代码
}
console.log("登录正式环境 loginData.code: ", _loginData)
this.loginSer(_loginData, this.initData.bind(this))
}
})
})
}
private initData(playerData) {
// playerData = playerData || {};
this.loginCB && this.loginCB(playerData);
}
//登录服务器
private async loginSer(msg, cb: Function = null) {
let data: any = await HttpUnit.ins.api("login", msg, "POST", true);
console.log("登录----> 玩家数据:", msg, data)
if (data && data.code == 1) {
HttpUnit.PlayerToken = data.data.token
HttpUnit.LoginState = 2
console.log("HttpUnit.PlayerToken:", HttpUnit.PlayerToken)
//获取玩家信息
// this.getUserInfo(cb);
HttpUnit.UserInfo = data.data.user_info;
//获取配置信息
this.getCommSetting();
cb && cb(data.data.user_info);
}else{
console.log("登陆失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`登陆失败,${data.msg}`);
} else {
SubManager.ShowPrompt(`登陆失败,服务器异常`);
}
cb && cb(null);
}
}
//获取关卡列表数据
public async getLevelList(cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/levels", {}, "POST", true);
console.log("关卡数据:", data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("获取关卡数据失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**开始关卡*/
public async levelStart(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/start", msg, "POST", true);
console.log("开始新关卡:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("开始关卡失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**推进关卡*/
public async sendUserTalk(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/propel", msg, "POST", true);
console.log("推进关卡:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("推进关卡失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
cb && cb(null);
}
}
/**结束关卡*/
public async sendLevelFinish(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/end", msg, "POST", true);
console.log("结束关卡:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("结束关卡失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**增加次数,更新关卡*/
public async addTalkCnt(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/update", msg, "POST", true);
console.log("更新关卡:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("更新关卡失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**获取AI语音*/
public async getAIVoice(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/voice", msg, "POST", true);
console.log("获取AI语音:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("获取AI语音失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**获取当前聊天状态*/
public async getTalkStage(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/status", msg, "POST", true);
console.log("获取当前聊天状态:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("获取当前聊天状态失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
//非三星通关时继续关卡
public async sendGameContinue(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/continue", msg, "POST", true);
console.log("非三星通关时继续关卡:", data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("非三星通关时继续关卡失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
//重新获取用户信息
public async getUserData(cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/info", {}, "GET", true);
console.log("重新获取用户信息数据:", data)
if (data && data.code == 1) {
HttpUnit.UserInfo = data.data;
Utils.sendInnerMsg(InnerMsgCode.Data_Redpoint, {})
cb && cb(data.data);
}else{
console.log("重新获取用户信息数据失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
//用户看广告
public async setUserAd(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/ad", msg, "POST", true);
console.log("看广告数据:", data)
if (data && data.code == 1) {
HttpUnit.UserInfo = data.data;
cb && cb(data.data);
}else{
console.log("看广告数据失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
//用户分享
public async setUserShare(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/share", msg, "POST", true);
console.log("用户分享数据:", data)
if (data && data.code == 1) {
HttpUnit.UserInfo = data.data;
cb && cb(data.data);
}else{
console.log("用户分享数据失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
//获取常用配置
public async getCommSetting(cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/setting", {}, "GET", true);
console.log("获取常用配置数据:", data)
if (data && data.code == 1) {
HttpUnit.SerSetting = {};
for (let i = 0; i < data.data.length; i++) {
let item = data.data[i];
HttpUnit.SerSetting[item.key] = item;
}
cb && cb();
}else{
console.log("获取常用配置数据失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
//看广告解锁关卡
public async levelUnlock(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/unlock_level", msg, "POST", true);
console.log("看广告解锁关卡:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("看广告解锁关卡失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
//获取抖音侧边栏奖励
public async getBDSidebarReward(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/receive_award", msg, "POST", true);
console.log("获取抖音侧边栏奖励:", msg, data)
if (data && data.code == 1) {
HttpUnit.UserInfo = data.data;
cb && cb(data.data);
}else{
console.log("获取抖音侧边栏奖励失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
//添加友盟关卡记录
public async sendLevelRecord(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/add_level_record", msg, "POST", true);
console.log("添加友盟关卡记录:", msg, data)
if (data && data.code == 1) {
HttpUnit.UserInfo = data.data;
cb && cb(data.data);
}else{
console.log("添加友盟关卡记录失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
//获得甜蜜暴击效果
public async sendTalkStrength(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/strength", msg, "POST", true);
console.log("获得甜蜜暴击效果:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("获得甜蜜暴击效果失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
//撤回一次聊天
public async sendTalkChehui(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/cancel", msg, "POST", true);
console.log("撤回一次聊天:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("撤回一次聊天失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
//关卡提示事件上报
public async sendTipRecord(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/add_record_tip", msg, "POST", true);
console.log("关卡提示事件上报:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("关卡提示事件上报失败:"+ data);
// if (data && data.msg) {
// SubManager.ShowPrompt(`数据异常,${data.msg}`);
// }
}
}
//获取AI回复提示语
public async getAIAutoAns(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/tips", msg, "POST", true);
console.log("获取AI回复提示语:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("获取AI回复提示语失败:"+ data);
// if (data && data.msg) {
// SubManager.ShowPrompt(`数据异常,${data.msg}`);
// }
}
}
/**获取历史聊天记录*/
public async getTalkJilu(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/get_history", msg, "POST", true);
console.log("获取历史聊天记录:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("获取历史聊天记录失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**私家珍藏上报 */
public async sendZhencangId(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/set_private_collection", msg, "POST", true);
console.log("私家珍藏上报:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("私家珍藏上报失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**获取私家珍藏列表 limit:每页条数 page:当前页 type:类型 0待领取 1已领取 level_id:关卡ID*/
public async getZhencangList(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/get_private_collection", msg, "POST", true);
console.log("获取私家珍藏列表:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("获取私家珍藏列表失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**领取私家珍藏指定奖励*/
public async getZhencangReward(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/private_collection_award", msg, "POST", true);
console.log("领取私家珍藏指定奖励:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
HttpUnit.UserInfo = data.data;
Utils.sendInnerMsg(InnerMsgCode.Data_Redpoint, {})
}else{
console.log("领取私家珍藏指定奖励失败:", data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**清除私家珍藏红点*/
public async readRedpointZhencang(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/clear_private_collection_mark", msg, "POST", true);
console.log("清除私家珍藏红点:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
HttpUnit.UserInfo = data.data;
Utils.sendInnerMsg(InnerMsgCode.Data_Redpoint, {})
}else{
console.log("清除私家珍藏红点失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**清除心动回忆红点*/
public async readRedpointHuiyi(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/clear_heartbeat_memories_mark", msg, "POST", true);
console.log("清除心动回忆红点:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
HttpUnit.UserInfo = data.data;
Utils.sendInnerMsg(InnerMsgCode.Data_Redpoint, {})
}else{
console.log("清除心动回忆红点失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**重新开始关卡时,结束上次进度并上报服务器*/
public async sendLevelRestartReport(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("game/restart_report", msg, "POST", true);
console.log("关卡结束上次进度:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("关卡结束上次进度失败:"+ data);
if (data && data.msg) {
SubManager.ShowPrompt(`数据异常,${data.msg}`);
}
}
}
/**心动回忆数据埋点*/
public async sendEventTujian(msg:any, cb: Function = null) {
let data: any = await HttpUnit.ins.api("user/click_img_event", msg, "POST", true);
console.log("心动回忆数据埋点:", msg, data)
if (data && data.code == 1) {
cb && cb(data.data);
}else{
console.log("心动回忆数据埋点失败:"+ data);
// if (data && data.msg) {
// SubManager.ShowPrompt(`数据异常,${data.msg}`);
// }
}
}
//region api
public async api(path: string, data: any, method: "GET" | "POST" | "PUT" = "GET", bLock: boolean = false, isFormData: boolean = false) {
let url = HttpUnit.ServerHttpHost + path;
// console.log("[Http] 请求Url:",url, " 方式:", method, " Authorization:", GlobalValue.PlayerToken, " 数据:", JSON.stringify(data) );
bLock && this.lock();
var xhr = new XMLHttpRequest();
xhr.timeout = 10000;
// xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
// if (cc.sys.isNative) {
// xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
// }
// xhr.setRequestHeader('authorization', Config.TOKEN);
//发送数据
if (method == 'GET') {
url = url + encodeURI(this.jsonToQueryString(data));
xhr.open(method, url, true);
if (sys.isNative) {
xhr.setRequestHeader("Accept-Encoding", "gzip,deflate");
xhr.setRequestHeader("content-type", "text/html;charset=utf-8");
}
} else {
xhr.open(method, url, true);
xhr.setRequestHeader("Content-type", "application/json");
}
xhr.setRequestHeader('Authorization', "Bearer " + HttpUnit.PlayerToken);
let self = this;
return new Promise((resolve, reason) => {
self.quest(xhr, method, data, isFormData).then(value => {
bLock && self.unlock();
resolve(value);
}).catch(err => {
bLock && self.unlock();
resolve(null);
});
});
}
/**
* 发送请求
* @param url 接口地址
* @param data 消息字符串 (json格式)
* @param method 请求方式
* @param bLock 是否锁定屏幕
* @param formData 是否formData
* @returns
*/
public async send(url: string, data: any, method: "GET" | "POST" | "PUT" = "GET", bLock: boolean = false, formData: boolean = false) {
// console.log("[Http] 请求Url:",url, " 方式:", method, " 数据:", data);
bLock && this.lock();
var xhr = new XMLHttpRequest();
xhr.timeout = 10000;
if (method == 'GET') {
url = url + encodeURI(this.jsonToQueryString(data));
xhr.open(method, url, true);
if (sys.isNative) {
xhr.setRequestHeader("Accept-Encoding", "gzip,deflate");
xhr.setRequestHeader("content-type", "text/html;charset=utf-8");
}
} else {
xhr.open(method, url, true);
xhr.setRequestHeader("Content-type", "application/json");
}
let self = this;
return new Promise((resolve, reason) => {
self.quest(xhr, method, data, formData).then(value => {
bLock && self.unlock();
resolve(value);
}).catch(err => {
bLock && self.unlock();
resolve(null);
});
});
}
/**解锁屏幕 */
private unlock() {
// LockScreenUI.ins.unShowloading();
// Config.loading.hide2();
}
/**锁屏 */
private lock() {
// Config.loading.show2();
// LockScreenUI.ins.Showloading('网络加载中请稍后...');
}
}
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/**
* 公共配置文件
*/
export const G_GlobalNode: string = '__GLobal_Node';
export namespace CommonConfig {
//本地保存
export enum StorageConfigUtil {
BaseData = 'li_' + 1000, // 登录相关
Channel = 2000, //渠道相关
}
export enum StorageConfig {
SETTING_SHAKEON = StorageConfigUtil.BaseData + 1,
SETTING_MUSIC = StorageConfigUtil.BaseData + 2,
SETTING_SOUND = StorageConfigUtil.BaseData + 3,
GAME_CITY = StorageConfigUtil.BaseData + 4, //所在省
GAME_RANK_CITY = StorageConfigUtil.BaseData + 5, //省排行数据 AI
GAME_RANK_USER = StorageConfigUtil.BaseData + 6, //玩家排行数据 AI
GAME_RANK_CDTIME = StorageConfigUtil.BaseData + 7, //上次排行数据刷新时间戳 AI
GAME_SCORE = StorageConfigUtil.BaseData + 8, //玩家积分
GAME_SKIN_ID = StorageConfigUtil.BaseData + 9, //当前选择的皮肤id
GAME_PASSLV = StorageConfigUtil.BaseData + 10, //已完成关卡
DAILYCHALLENGE_PASSLV = StorageConfigUtil.BaseData + 11, //已完成每日挑战关卡
TOOL_KAIKONG = StorageConfigUtil.BaseData + 12, //开孔工具使用过
TOOL_RENYIZHI = StorageConfigUtil.BaseData + 13, //任意指工具使用过
TOOL_RENYIGUAN = StorageConfigUtil.BaseData + 14, //任意罐工具使用过
DD_REGISTTIME = StorageConfigUtil.BaseData + 15, //注册时间字符串
DD_LEVELOPER = StorageConfigUtil.BaseData + 16, //进入关卡且首次进度>0时(或第一次操作)
DOUYIN_SIDEBAR = StorageConfigUtil.Channel + 1, //抖音渠道侧边栏奖励是否领取
}
//UI层级
export enum UILayerGroup {
Layer_ground = 0,
Layer_ui1 = 1,
Layer_ui2 = 2,
Layer_dialog = 3,
Layer_tips = 4,
Layer_top = 5,
}
}
@@ -0,0 +1,134 @@
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"ver": "1.0.27",
"importer": "image",
"imported": true,
"uuid": "7f0caa6b-0d08-4bbd-91c9-b6a191935710",
"files": [
".jpg",
".json"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "7f0caa6b-0d08-4bbd-91c9-b6a191935710@6c48a",
"displayName": "sylvia_stage_bg",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "clamp-to-edge",
"wrapModeT": "clamp-to-edge",
"imageUuidOrDatabaseUri": "7f0caa6b-0d08-4bbd-91c9-b6a191935710",
"isUuid": true,
"visible": false,
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
},
"f9941": {
"importer": "sprite-frame",
"uuid": "7f0caa6b-0d08-4bbd-91c9-b6a191935710@f9941",
"displayName": "sylvia_stage_bg",
"id": "f9941",
"name": "spriteFrame",
"userData": {
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width": 996,
"height": 1280,
"rawWidth": 996,
"rawHeight": 1280,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,
"pivotY": 0.5,
"meshType": 0,
"vertices": {
"rawPosition": [
-498,
-640,
0,
498,
-640,
0,
-498,
640,
0,
498,
640,
0
],
"indexes": [
0,
1,
2,
2,
1,
3
],
"uv": [
0,
1280,
996,
1280,
0,
0,
996,
0
],
"nuv": [
0,
0,
1,
0,
0,
1,
1,
1
],
"minPos": [
-498,
-640,
0
],
"maxPos": [
498,
640,
0
]
},
"isUuid": true,
"imageUuidOrDatabaseUri": "7f0caa6b-0d08-4bbd-91c9-b6a191935710@6c48a",
"atlasUuid": ""
},
"ver": "1.0.12",
"imported": true,
"files": [
".json"
],
"subMetas": {}
}
},
"userData": {
"type": "sprite-frame",
"hasAlpha": false,
"fixAlphaTransparencyArtifacts": false,
"redirect": "7f0caa6b-0d08-4bbd-91c9-b6a191935710@6c48a"
}
}
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import { _decorator, instantiate, Label, Node, Prefab, Sprite, tween, UIOpacity, UITransform } from 'cc';
import { GButton } from '../../Main/Common/GButton';
import Utils from '../../Main/Common/Utils';
import { InnerMsgCode } from '../../Main/Config/InnerMsgCode';
import li_BaseView from '../../Main/Common/li_BaseView';
import GameManager from '../../Main/Manager/GameManager';
import ResManager from '../../Main/Manager/ResManager';
import { SDKManager } from '../../Main/Channel/SDKManager';
const { ccclass, property } = _decorator;
//聊天记录界面
@ccclass('Record_UI')
export class Record_UI extends li_BaseView {
@property(Prefab)
private talkNpcItem: Prefab = null;
@property(Prefab)
private talkUserItem: Prefab = null;
private _nodeTab: any = {};
private _data;
private itemNodeList: any[] = [];
//----重写父类接口---------------------------------------
onLoadCT() {
this.registerListenner();
Utils.parseNode(this.node, this._nodeTab)
}
openUIDataCT(data: any): void {
this._data = data
}
registerListenner() {
// Utils.addInnerEL(InnerMsgCode.GM_UI_Close, this, this.resiveGMClose)
}
start() {
GButton.BandClick(this._nodeTab.btnBack, ()=>{
this.onClose();
}, this);
let lvCfg = GameManager.getLevelCfg(GameManager.CurLevelId)
//npc名字
Utils.setString(this._nodeTab.npcName, lvCfg.name)
for (let i=0; i<GameManager.TalkRecordList.length; i++) {
let info = GameManager.TalkRecordList[i];
let titem = info.isMe ? this.talkUserItem : this.talkNpcItem;
let itemClone:any = instantiate(titem);
this._nodeTab.talkLay.addChild(itemClone);
Utils.parseNode(itemClone);
//头像
let spt = itemClone.headIcon.getComponent(Sprite)
if (info.isMe) {
SDKManager.getUserInfo((data) => {
ResManager.I.changeRemoteSpriteFrame(spt, data.avatarUrl)
})
} else {
let headPath = `head/${lvCfg.characterAvatar}`
ResManager.I.changeBundleSpriteFrame(spt.getComponent(Sprite), headPath, "Raw")
}
//对话文本
Utils.setString(itemClone.labTalk, info.talk)
this.itemNodeList.push(itemClone);
//动作
let kuangOpa:UIOpacity = itemClone.kuang.getComponent(UIOpacity)
kuangOpa.opacity = 0;
let tdelay = i * 0.05;
tween(kuangOpa)
.delay(0.1 + tdelay)
.to(0.2, { opacity: 255 })
.start();
}
//延迟一下,设置文本换行模式
this.scheduleOnce(()=>{
for (let i=0; i<this.itemNodeList.length; i++) {
let item = this.itemNodeList[i];
let labTf:UITransform = item.labTalk.getComponent(UITransform);
let lab:Label = item.labTalk.getComponent(Label);
if (labTf.height < 50) { //小于50,说明没换行,改为自动宽度
lab.overflow = Label.Overflow.NONE;
} else {
lab.overflow = Label.Overflow.RESIZE_HEIGHT;
}
}
}, 0.1)
//延迟一下,调整文本框的宽度。高度由layout自动调整
this.scheduleOnce(()=>{
for (let i=0; i<this.itemNodeList.length; i++) {
let item = this.itemNodeList[i];
let labTf:UITransform = item.labTalk.getComponent(UITransform);
let kuangTf:UITransform = item.kuang.getComponent(UITransform);
kuangTf.width = labTf.width + 30;
}
}, 0.15)
}
update(deltaTime: number) {
}
}
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{
"ver": "1.0.27",
"importer": "image",
"imported": true,
"uuid": "5d6c955f-1bd3-4386-acd6-143d07432fe9",
"files": [
".jpg",
".json"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "5d6c955f-1bd3-4386-acd6-143d07432fe9@6c48a",
"displayName": "adelle_beaumont_3_cg",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "clamp-to-edge",
"wrapModeT": "clamp-to-edge",
"imageUuidOrDatabaseUri": "5d6c955f-1bd3-4386-acd6-143d07432fe9",
"isUuid": true,
"visible": false,
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
},
"f9941": {
"importer": "sprite-frame",
"uuid": "5d6c955f-1bd3-4386-acd6-143d07432fe9@f9941",
"displayName": "adelle_beaumont_3_cg",
"id": "f9941",
"name": "spriteFrame",
"userData": {
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width": 996,
"height": 1280,
"rawWidth": 996,
"rawHeight": 1280,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,
"pivotY": 0.5,
"meshType": 0,
"vertices": {
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-640,
0,
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640,
0,
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640,
0
],
"indexes": [
0,
1,
2,
2,
1,
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],
"uv": [
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1280,
0,
0,
996,
0
],
"nuv": [
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],
"minPos": [
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],
"maxPos": [
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]
},
"isUuid": true,
"imageUuidOrDatabaseUri": "5d6c955f-1bd3-4386-acd6-143d07432fe9@6c48a",
"atlasUuid": ""
},
"ver": "1.0.12",
"imported": true,
"files": [
".json"
],
"subMetas": {}
}
},
"userData": {
"type": "sprite-frame",
"hasAlpha": false,
"fixAlphaTransparencyArtifacts": false,
"redirect": "5d6c955f-1bd3-4386-acd6-143d07432fe9@6c48a"
}
}
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