init
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import { _decorator, Component, Node, tween, UIOpacity, Vec3 } from 'cc';
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import Utils from '../../Main/Common/Utils';
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const { ccclass, property } = _decorator;
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/**界面打开动画 */
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@ccclass('UIOpenAni')
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export class UIOpenAni extends Component {
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private uiopa: UIOpacity = null;
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start() {
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this.uiopa = this.node.getComponent(UIOpacity);
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if (!this.uiopa) {
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this.uiopa = this.node.addComponent(UIOpacity);
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}
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//动作1 透明度
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this.uiopa.opacity = 0;
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tween(this.uiopa)
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.delay(0.1)
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.to(0.15, { opacity: 255 })
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.start();
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//动作2 缩放
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let scaleRatio = Utils.getScaleRatio(2)
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if (scaleRatio > 1) {
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scaleRatio = 1;
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}
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let origScale = new Vec3(scaleRatio, scaleRatio, scaleRatio);
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tween(this.node)
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.delay(0.1)
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.call(() => {
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this.node.scale = new Vec3(0.7, 0.7, 0.7);
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})
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.to(0.2, { scale: origScale }, { easing: 'backOut' })
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.start();
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}
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update(deltaTime: number) {
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}
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}
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