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|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "a54bab01-8cd5-41c0-8fe1-18f2321016fb@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": true,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "a54bab01-8cd5-41c0-8fe1-18f2321016fb@6c48a"
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 177 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 926 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 10 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 1.2 KiB |
@@ -0,0 +1,250 @@
|
||||
import { _decorator, instantiate, Label, Layout, Node, Prefab, ScrollView, Sprite, tween, UIOpacity, UITransform } from 'cc';
|
||||
import { GButton } from '../../Main/Common/GButton';
|
||||
import Utils from '../../Main/Common/Utils';
|
||||
import { InnerMsgCode } from '../../Main/Config/InnerMsgCode';
|
||||
import li_BaseView from '../../Main/Common/li_BaseView';
|
||||
import GameManager from '../../Main/Manager/GameManager';
|
||||
import ResManager from '../../Main/Manager/ResManager';
|
||||
import { SDKManager } from '../../Main/Channel/SDKManager';
|
||||
import { ViewManager } from '../../Main/Manager/ViewManager';
|
||||
import { E_AD_TARGET } from './TalkAdDialog';
|
||||
import SubManager from '../SubManager';
|
||||
import HttpUnit from '../../Main/Common/HttpUnit';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
//聊天记录界面
|
||||
@ccclass('Record_UI')
|
||||
export class Record_UI extends li_BaseView {
|
||||
|
||||
@property(Prefab)
|
||||
private talkNpcItem: Prefab = null;
|
||||
@property(Prefab)
|
||||
private talkUserItem: Prefab = null;
|
||||
|
||||
private _nodeTab: any = {};
|
||||
private talkSV: ScrollView = null;
|
||||
private _data;
|
||||
|
||||
private itemNodeList: any[] = [];
|
||||
private itemDataList: any[] = [];
|
||||
|
||||
//----重写父类接口---------------------------------------
|
||||
onLoadCT() {
|
||||
this.registerListenner();
|
||||
Utils.parseNode(this.node, this._nodeTab)
|
||||
this.talkSV = this._nodeTab.talkSV.getComponent(ScrollView);
|
||||
}
|
||||
openUIDataCT(data: any): void {
|
||||
this._data = data
|
||||
}
|
||||
|
||||
|
||||
registerListenner() {
|
||||
// Utils.addInnerEL(InnerMsgCode.GM_UI_Close, this, this.resiveGMClose)
|
||||
}
|
||||
|
||||
|
||||
start() {
|
||||
GButton.BandClick(this._nodeTab.btnBack, ()=>{
|
||||
this.onClose();
|
||||
}, this);
|
||||
|
||||
//撤回按钮
|
||||
GButton.BandClick(this._nodeTab.chehuiNode, ()=>{
|
||||
let cellLen = this.itemDataList.length
|
||||
if (cellLen <= 1) {
|
||||
SubManager.ShowPrompt("没有可以撤回的对话")
|
||||
return
|
||||
}
|
||||
|
||||
let contStr = ""
|
||||
let levelData = GameManager.CurLevelData
|
||||
if (!levelData || levelData.can_use_cancel_cnt <= 0) {
|
||||
contStr = "关卡内撤回次数已用完"
|
||||
} else {
|
||||
contStr = `观看广告,可撤回最近一次对话并返还 1 次对话次数,剩余${levelData.can_use_cancel_cnt}次`
|
||||
}
|
||||
ViewManager.I.openBundlesView("UI/StartUI/TalkAdDialog", {
|
||||
type: E_AD_TARGET.chehui, //撤回,并加聊天次数
|
||||
content: contStr,
|
||||
adCallback: ()=>{
|
||||
SDKManager.show_reward_video_ad(this.node.uuid, 1)
|
||||
},
|
||||
shareCallback: ()=>{
|
||||
SDKManager.show_reward_share(this.node.uuid, 1)
|
||||
}
|
||||
})
|
||||
}, this);
|
||||
|
||||
SDKManager.register_video_reward(this.node.uuid, (tag:number)=>{
|
||||
console.log("视频广告回调", tag)
|
||||
if (tag == 1) {
|
||||
// 撤回聊天
|
||||
this.doChehuiTalk()
|
||||
}
|
||||
})
|
||||
SDKManager.register_share_reward(this.node.uuid, (tag:number)=>{
|
||||
console.log("分享回调", tag)
|
||||
if (tag == 1) {
|
||||
// 撤回聊天
|
||||
this.doChehuiTalk()
|
||||
}
|
||||
})
|
||||
|
||||
let lvCfg = GameManager.getLevelCfg(GameManager.CurLevelId)
|
||||
//npc名字
|
||||
Utils.setString(this._nodeTab.npcName, lvCfg.name)
|
||||
|
||||
this.itemNodeList = []
|
||||
this.itemDataList = []
|
||||
let talkLay: Layout = this.talkSV.content.getComponent(Layout)
|
||||
let talkCellLen = GameManager.TalkRecordList.length
|
||||
let aniTime = 0 //滚动动作总时间
|
||||
talkLay.enabled = false;
|
||||
for (let i=0; i<talkCellLen; i++) {
|
||||
// for (let i=talkCellLen-1; i>=0; i--) {
|
||||
let info = GameManager.TalkRecordList[i];
|
||||
let titem = info.isMe ? this.talkUserItem : this.talkNpcItem;
|
||||
let itemClone:any = instantiate(titem);
|
||||
this._nodeTab.talkLay.addChild(itemClone);
|
||||
|
||||
Utils.parseNode(itemClone);
|
||||
this.itemNodeList.push(itemClone);
|
||||
this.itemDataList.push(info);
|
||||
//头像
|
||||
let spt = itemClone.headIcon.getComponent(Sprite)
|
||||
if (info.isMe) {
|
||||
let avatarUrl = SDKManager.avatarUrl;
|
||||
if (avatarUrl == "" || avatarUrl == null) {
|
||||
SDKManager.getUserInfo((data) => {
|
||||
ResManager.I.changeRemoteSpriteFrame(spt, data.avatarUrl)
|
||||
})
|
||||
} else {
|
||||
ResManager.I.changeRemoteSpriteFrame(spt, avatarUrl)
|
||||
}
|
||||
} else {
|
||||
let headPath = `head/${lvCfg.characterAvatar}`
|
||||
ResManager.I.changeBundleSpriteFrame(spt.getComponent(Sprite), headPath, "Raw")
|
||||
}
|
||||
//对话文本
|
||||
Utils.setString(itemClone.labTalk, info.talk)
|
||||
//基础得分
|
||||
let scoreBase = info.scoreBase || -1;
|
||||
if (info.isMe || scoreBase < 0) {
|
||||
itemClone.labScore.active = false;
|
||||
} else {
|
||||
itemClone.labScore.active = true;
|
||||
Utils.setString(itemClone.labScore, `得分:${scoreBase}`)
|
||||
}
|
||||
//额外加分
|
||||
let scoreAdditional = info.scoreAdditional || 0;
|
||||
if (info.isMe || scoreAdditional <= 0) {
|
||||
itemClone.labScoreAdd.active = false;
|
||||
} else {
|
||||
itemClone.labScoreAdd.active = true;
|
||||
Utils.setString(itemClone.labScoreAdd, `加分:${scoreAdditional}`)
|
||||
}
|
||||
|
||||
//动作
|
||||
let kuangOpa:UIOpacity = itemClone.kuang.getComponent(UIOpacity)
|
||||
kuangOpa.opacity = 1;
|
||||
// let didx = talkCellLen-1-i;
|
||||
let didx = i;
|
||||
let tdelay = didx * 0.03;
|
||||
let self = this;
|
||||
if (i == talkCellLen-1) {
|
||||
aniTime = 0.2 + tdelay;
|
||||
}
|
||||
tween(kuangOpa)
|
||||
.delay(0.2 + tdelay)
|
||||
.to(0.2, { opacity: 255 })
|
||||
.call(()=>{
|
||||
//滚动到当前节点处
|
||||
self.talkSV.scrollToPercentVertical((talkCellLen-1-i) / talkCellLen, 0.1);
|
||||
//调整框宽度
|
||||
let labTf:UITransform = itemClone.labTalk.getComponent(UITransform);
|
||||
let kuangTf:UITransform = itemClone.kuang.getComponent(UITransform);
|
||||
kuangTf.width = labTf.width + 30;
|
||||
})
|
||||
.start();
|
||||
}
|
||||
|
||||
//延迟一下,设置文本换行模式
|
||||
this.scheduleOnce(()=>{
|
||||
for (let i=0; i<this.itemNodeList.length; i++) {
|
||||
let item = this.itemNodeList[i];
|
||||
let labTf:UITransform = item.labTalk.getComponent(UITransform);
|
||||
let lab:Label = item.labTalk.getComponent(Label);
|
||||
if (labTf.height < 50) { //小于50,说明没换行,改为自动宽度
|
||||
lab.overflow = Label.Overflow.NONE;
|
||||
} else {
|
||||
lab.overflow = Label.Overflow.RESIZE_HEIGHT;
|
||||
}
|
||||
}
|
||||
}, 0.1)
|
||||
|
||||
//延迟一下,调整文本框的宽度。高度由layout自动调整
|
||||
this.scheduleOnce(()=>{
|
||||
talkLay.enabled = true;
|
||||
}, 0.15)
|
||||
|
||||
//撤回按钮显示动画
|
||||
let chehuiOpa: UIOpacity = this._nodeTab.chehuiNode.getComponent(UIOpacity);
|
||||
chehuiOpa.opacity = 0;
|
||||
tween(chehuiOpa)
|
||||
.delay(aniTime)
|
||||
.to(0.2, {opacity: 255})
|
||||
.start();
|
||||
|
||||
//刷新撤回次数
|
||||
this.refreshChehuiCount()
|
||||
}
|
||||
|
||||
update(deltaTime: number) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
/**刷新撤回次数 */
|
||||
refreshChehuiCount() {
|
||||
let levelData = GameManager.CurLevelData
|
||||
let n_cur = levelData.can_use_cancel_cnt || 0
|
||||
let n_max = 3
|
||||
Utils.setString(this._nodeTab.labChehui, n_cur + "/" + n_max)
|
||||
}
|
||||
|
||||
|
||||
/**撤回上一轮发言 */
|
||||
doChehuiTalk() {
|
||||
HttpUnit.ins.sendTalkChehui({record_id: GameManager.RecordId}, (data) => {
|
||||
if (data) {
|
||||
SubManager.ShowPrompt("撤回成功,已返还聊天次数")
|
||||
GameManager.CurLevelData = data.level
|
||||
GameManager.srouceCnt = data.level.current_cnt
|
||||
GameManager.RemoveLastRoundTalkRecord()
|
||||
GameManager.RemoveLastSetpScore()
|
||||
GameManager.removeLastNpcTalkData()
|
||||
Utils.sendInnerMsg(InnerMsgCode.Data_ChehuiUp, {})
|
||||
this.onClose()
|
||||
// this.refreshChehuiCount()
|
||||
// let cellLen = this.itemNodeList.length
|
||||
// if (cellLen > 1) {
|
||||
// for (let i=cellLen-1; i>=0; i--) {
|
||||
// let item: Node = this.itemNodeList[i]
|
||||
// let info = this.itemDataList[i]
|
||||
// item.removeFromParent()
|
||||
// this.itemNodeList.splice(i, 1)
|
||||
// this.itemDataList.splice(i, 1)
|
||||
// if (info && info.isMe) {
|
||||
// break
|
||||
// }
|
||||
// }
|
||||
// GameManager.RemoveLastRoundTalkRecord()
|
||||
// }
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"ver": "1.0.27",
|
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"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "40fb4944-bb22-4c6f-9b2a-05434f9d05ed",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "40fb4944-bb22-4c6f-9b2a-05434f9d05ed@6c48a",
|
||||
"displayName": "shuqing_stage_icon",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "40fb4944-bb22-4c6f-9b2a-05434f9d05ed",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "40fb4944-bb22-4c6f-9b2a-05434f9d05ed@f9941",
|
||||
"displayName": "shuqing_stage_icon",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 174,
|
||||
"height": 174,
|
||||
"rawWidth": 174,
|
||||
"rawHeight": 174,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-87,
|
||||
-87,
|
||||
0,
|
||||
87,
|
||||
-87,
|
||||
0,
|
||||
-87,
|
||||
87,
|
||||
0,
|
||||
87,
|
||||
87,
|
||||
0
|
||||
],
|
||||
"indexes": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
1,
|
||||
3
|
||||
],
|
||||
"uv": [
|
||||
0,
|
||||
174,
|
||||
174,
|
||||
174,
|
||||
0,
|
||||
0,
|
||||
174,
|
||||
0
|
||||
],
|
||||
"nuv": [
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"minPos": [
|
||||
-87,
|
||||
-87,
|
||||
0
|
||||
],
|
||||
"maxPos": [
|
||||
87,
|
||||
87,
|
||||
0
|
||||
]
|
||||
},
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "40fb4944-bb22-4c6f-9b2a-05434f9d05ed@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": true,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "40fb4944-bb22-4c6f-9b2a-05434f9d05ed@6c48a"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"ver": "1.0.27",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "7d939368-180a-41fe-857c-3c59db863ed7",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "7d939368-180a-41fe-857c-3c59db863ed7@6c48a",
|
||||
"displayName": "hanako_portrait",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "7d939368-180a-41fe-857c-3c59db863ed7",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "7d939368-180a-41fe-857c-3c59db863ed7@f9941",
|
||||
"displayName": "hanako_portrait",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 1,
|
||||
"offsetY": -12,
|
||||
"trimX": 19,
|
||||
"trimY": 24,
|
||||
"width": 240,
|
||||
"height": 340,
|
||||
"rawWidth": 276,
|
||||
"rawHeight": 364,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-120,
|
||||
-170,
|
||||
0,
|
||||
120,
|
||||
-170,
|
||||
0,
|
||||
-120,
|
||||
170,
|
||||
0,
|
||||
120,
|
||||
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import { _decorator, Node, AudioClip, AudioSource, director } from "cc";
|
||||
import PlayerDataManager from "./PlayerDataManager";
|
||||
import ResManager from "./ResManager";
|
||||
import Resource from "../Config/Resource";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
//音频管理器
|
||||
@ccclass('AudioManager')
|
||||
export default class AudioManager {
|
||||
|
||||
private _audoSource: AudioSource;
|
||||
private curBgId: number = -1; //当前播放中的背景乐id 用于记录
|
||||
private lastBgId: number = -1; //上次播放的背景乐id 用于音乐开关切换时播放
|
||||
private curBgId_confirm: number = -1; //当前播放中的背景乐id 实际播放
|
||||
|
||||
|
||||
private static _I: AudioManager = null;
|
||||
public static get I(): AudioManager {
|
||||
if (!AudioManager._I) {
|
||||
AudioManager._I = new AudioManager();
|
||||
AudioManager._I.init();
|
||||
}
|
||||
return AudioManager._I;
|
||||
}
|
||||
|
||||
private init(){
|
||||
let audioMgr = new Node();
|
||||
audioMgr.name = '__audioMgr__';
|
||||
director.getScene().addChild(audioMgr);
|
||||
director.addPersistRootNode(audioMgr);
|
||||
this._audoSource = audioMgr.addComponent(AudioSource);
|
||||
}
|
||||
|
||||
|
||||
/**播放音效 */
|
||||
PlayEffect(sound, volume:number=1.0) {
|
||||
if (!sound) return;
|
||||
if (!PlayerDataManager.I.IsSoundOn) {
|
||||
return;
|
||||
}
|
||||
|
||||
let cfgs = Resource.getConfig("Sound")
|
||||
if (!cfgs[sound]) return;
|
||||
|
||||
let path = `Sound/${cfgs[sound].AssetName}`
|
||||
console.log("PlayEffect:", sound, path)
|
||||
ResManager.I.getBundleAudio(path, (res: AudioClip)=>{
|
||||
this._audoSource.playOneShot(res, volume)
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
/**播放背景乐 */
|
||||
PlayMusic(sound, loop:boolean = true, volume:number=1.0) {
|
||||
if (!sound || sound == this.curBgId_confirm) return;
|
||||
|
||||
let cfgs = Resource.getConfig("Music")
|
||||
if (!cfgs[sound]) return;
|
||||
|
||||
this.curBgId = sound;
|
||||
this.lastBgId = sound;
|
||||
|
||||
if (!PlayerDataManager.I.IsMusicOn) {
|
||||
return; //这个放在记录后面判断,防止开关打开时,没有记录
|
||||
}
|
||||
|
||||
this.curBgId_confirm = sound;
|
||||
let path = `Music/${cfgs[sound].AssetName}`
|
||||
console.log("PlayMusic:", sound, path)
|
||||
ResManager.I.getBundleAudio(path, (res: AudioClip)=>{
|
||||
this._audoSource.clip = res
|
||||
this._audoSource.play()
|
||||
this._audoSource.volume = volume
|
||||
this._audoSource.loop = loop
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
/**停止播放背景乐 */
|
||||
StopMusic(){
|
||||
this._audoSource.stop()
|
||||
this.curBgId = -1
|
||||
this.curBgId_confirm = -1
|
||||
}
|
||||
|
||||
// 重新播放背景乐
|
||||
ReplayMusic(){
|
||||
if (this.lastBgId < 0)
|
||||
return
|
||||
|
||||
this.PlayMusic(this.lastBgId)
|
||||
}
|
||||
|
||||
/**暂停播放背景乐 */
|
||||
PauseMusic(){
|
||||
this._audoSource.pause()
|
||||
}
|
||||
|
||||
|
||||
/**继续播放背景乐 */
|
||||
ResumeMusic(){
|
||||
this._audoSource.play()
|
||||
}
|
||||
|
||||
}
|
||||
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||||
{
|
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"__version__": "1.3.8",
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||||
"log": {
|
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"level": 4
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||||
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||||
"polyfills": {
|
||||
"asyncFunctions": true
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|
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"buildPath": "project://build",
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||||
"nativeCodeBundleMode": "asmjs",
|
||||
"md5Cache": true,
|
||||
"name": "XiangQin"
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||||
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||||
"taskMap": {
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||||
"1736231456475": {
|
||||
"type": "build",
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||||
"id": "1736231456475",
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"progress": 1,
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||||
"stage": "build",
|
||||
"message": "2025-3-12 11:38:09 build success in 18 s!",
|
||||
"detailMessage": "// ---- build task adsense-h5g-plugin:onAfterBuild ----\r",
|
||||
"options": {
|
||||
"name": "XiangQin",
|
||||
"server": "https://hxzgame.vip.hnhxzkj.com/lzx/XiangQin/remFile.wx.1.0.3",
|
||||
"platform": "wechatgame",
|
||||
"buildPath": "project://build",
|
||||
"debug": false,
|
||||
"md5Cache": true,
|
||||
"skipCompressTexture": false,
|
||||
"sourceMaps": false,
|
||||
"overwriteProjectSettings": {
|
||||
"macroConfig": {
|
||||
"cleanupImageCache": "on"
|
||||
},
|
||||
"includeModules": {
|
||||
"physics": "inherit-project-setting",
|
||||
"physics-2d": "inherit-project-setting",
|
||||
"gfx-webgl2": "off"
|
||||
}
|
||||
},
|
||||
"nativeCodeBundleMode": "asmjs",
|
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"polyfills": {
|
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"asyncFunctions": false
|
||||
},
|
||||
"experimentalEraseModules": false,
|
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"startSceneAssetBundle": false,
|
||||
"bundleConfigs": [],
|
||||
"useBuiltinServer": false,
|
||||
"md5CacheOptions": {
|
||||
"excludes": [],
|
||||
"includes": [],
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"replaceOnly": [],
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"handleTemplateMd5Link": true
|
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},
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|
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|
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|
||||
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|
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}
|
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|
||||
},
|
||||
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|
||||
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|
||||
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"1736573831185": {
|
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|
||||
"detailMessage": "// ---- build task 给所有的资源加上 MD5 后缀 ----\r",
|
||||
"options": {
|
||||
"name": "XiangQin",
|
||||
"server": "",
|
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|
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|
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"includeModules": {
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||||
"gfx-webgl2": "on",
|
||||
"physics": "inherit-project-setting",
|
||||
"physics-2d": "inherit-project-setting"
|
||||
},
|
||||
"macroConfig": {
|
||||
"cleanupImageCache": "inherit-project-setting"
|
||||
}
|
||||
},
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"asyncFunctions": true
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||||
},
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"experimentalEraseModules": false,
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||||
"startSceneAssetBundle": false,
|
||||
"bundleConfigs": [],
|
||||
"useBuiltinServer": false,
|
||||
"md5CacheOptions": {
|
||||
"excludes": [],
|
||||
"includes": [],
|
||||
"replaceOnly": [],
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||||
"handleTemplateMd5Link": true
|
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},
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|
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"useSplashScreen": true,
|
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|
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|
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"startScene": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4",
|
||||
"outputName": "web-mobile",
|
||||
"taskName": "web-mobile",
|
||||
"scenes": [
|
||||
{
|
||||
"url": "db://assets/Scenes/MainScene.scene",
|
||||
"uuid": "1a23cd3e-e487-4fd1-a415-346c2087464d"
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{
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"uuid": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4"
|
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}
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|
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||||
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||||
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||||
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|
||||
},
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
"physics-2d": "inherit-project-setting"
|
||||
},
|
||||
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|
||||
"cleanupImageCache": "inherit-project-setting"
|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
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"bundleCommonChunk": false,
|
||||
"packAutoAtlas": true,
|
||||
"startScene": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4",
|
||||
"outputName": "web-mobile-console",
|
||||
"taskName": "web-mobile-console",
|
||||
"scenes": [
|
||||
{
|
||||
"url": "db://assets/Scenes/MainScene.scene",
|
||||
"uuid": "1a23cd3e-e487-4fd1-a415-346c2087464d"
|
||||
},
|
||||
{
|
||||
"url": "db://assets/Scenes/PreloadScene.scene",
|
||||
"uuid": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4"
|
||||
}
|
||||
],
|
||||
"wasmCompressionMode": false,
|
||||
"packages": {},
|
||||
"__version__": "1.3.8",
|
||||
"buildMode": "normal",
|
||||
"logDest": "project://temp/builder/log/web-mobile2025-1-14 10-25.log"
|
||||
},
|
||||
"time": "2025-2-7 09:01:15",
|
||||
"dirty": false
|
||||
},
|
||||
"1736838627770": {
|
||||
"type": "build",
|
||||
"id": "1736838627770",
|
||||
"progress": 1,
|
||||
"state": "success",
|
||||
"stage": "build",
|
||||
"message": "2025-2-28 10:45:42 build success in 22 s!",
|
||||
"detailMessage": "builder:build-project-total (22353ms)\r",
|
||||
"options": {
|
||||
"name": "XiangQin",
|
||||
"server": "https://hxzgame.vip.hnhxzkj.com/lzx/XiangQin/remFile.bd.1.0.0",
|
||||
"platform": "bytedance-mini-game",
|
||||
"buildPath": "project://build",
|
||||
"debug": false,
|
||||
"md5Cache": false,
|
||||
"skipCompressTexture": false,
|
||||
"sourceMaps": false,
|
||||
"overwriteProjectSettings": {
|
||||
"macroConfig": {
|
||||
"cleanupImageCache": "inherit-project-setting"
|
||||
},
|
||||
"includeModules": {
|
||||
"physics": "inherit-project-setting",
|
||||
"physics-2d": "inherit-project-setting",
|
||||
"gfx-webgl2": "off"
|
||||
}
|
||||
},
|
||||
"nativeCodeBundleMode": "both",
|
||||
"polyfills": {
|
||||
"asyncFunctions": false
|
||||
},
|
||||
"experimentalEraseModules": false,
|
||||
"startSceneAssetBundle": false,
|
||||
"bundleConfigs": [],
|
||||
"useBuiltinServer": false,
|
||||
"md5CacheOptions": {
|
||||
"excludes": [],
|
||||
"includes": [],
|
||||
"replaceOnly": [],
|
||||
"handleTemplateMd5Link": true
|
||||
},
|
||||
"mainBundleIsRemote": false,
|
||||
"mainBundleCompressionType": "merge_dep",
|
||||
"useSplashScreen": true,
|
||||
"bundleCommonChunk": false,
|
||||
"packAutoAtlas": true,
|
||||
"startScene": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4",
|
||||
"outputName": "bytedance-mini-game",
|
||||
"taskName": "bytedance-mini-game",
|
||||
"scenes": [
|
||||
{
|
||||
"url": "db://assets/Scenes/MainScene.scene",
|
||||
"uuid": "1a23cd3e-e487-4fd1-a415-346c2087464d"
|
||||
},
|
||||
{
|
||||
"url": "db://assets/Scenes/PreloadScene.scene",
|
||||
"uuid": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4"
|
||||
}
|
||||
],
|
||||
"wasmCompressionMode": false,
|
||||
"packages": {},
|
||||
"__version__": "1.3.8",
|
||||
"logDest": "project://temp/builder/log/bytedance-mini-game2025-1-14 15-10.log"
|
||||
},
|
||||
"time": "2025-2-28 10:45:19",
|
||||
"dirty": false
|
||||
},
|
||||
"1736905523241": {
|
||||
"type": "build",
|
||||
"id": "1736905523241",
|
||||
"progress": 1,
|
||||
"state": "success",
|
||||
"stage": "build",
|
||||
"message": "2025-3-6 17:16:16 build success in 16 s!",
|
||||
"detailMessage": "// ---- build task wechatgame:onAfterBuild ----\r",
|
||||
"options": {
|
||||
"name": "XiangQin",
|
||||
"server": "https://hxzgame.vip.hnhxzkj.com/lzx/XiangQin/remFile.ks.1.0.0",
|
||||
"platform": "wechatgame",
|
||||
"buildPath": "project://build",
|
||||
"debug": false,
|
||||
"md5Cache": true,
|
||||
"skipCompressTexture": false,
|
||||
"sourceMaps": false,
|
||||
"overwriteProjectSettings": {
|
||||
"macroConfig": {
|
||||
"cleanupImageCache": "on"
|
||||
},
|
||||
"includeModules": {
|
||||
"physics": "inherit-project-setting",
|
||||
"physics-2d": "inherit-project-setting",
|
||||
"gfx-webgl2": "off"
|
||||
}
|
||||
},
|
||||
"nativeCodeBundleMode": "asmjs",
|
||||
"polyfills": {
|
||||
"asyncFunctions": false
|
||||
},
|
||||
"experimentalEraseModules": false,
|
||||
"startSceneAssetBundle": false,
|
||||
"bundleConfigs": [],
|
||||
"useBuiltinServer": false,
|
||||
"md5CacheOptions": {
|
||||
"excludes": [],
|
||||
"includes": [],
|
||||
"replaceOnly": [],
|
||||
"handleTemplateMd5Link": true
|
||||
},
|
||||
"mainBundleIsRemote": false,
|
||||
"mainBundleCompressionType": "merge_dep",
|
||||
"useSplashScreen": true,
|
||||
"bundleCommonChunk": false,
|
||||
"packAutoAtlas": true,
|
||||
"startScene": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4",
|
||||
"outputName": "wechatgame_kuai",
|
||||
"taskName": "wechatgame_kuai",
|
||||
"scenes": [
|
||||
{
|
||||
"url": "db://assets/Scenes/MainScene.scene",
|
||||
"uuid": "1a23cd3e-e487-4fd1-a415-346c2087464d"
|
||||
},
|
||||
{
|
||||
"url": "db://assets/Scenes/PreloadScene.scene",
|
||||
"uuid": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4"
|
||||
}
|
||||
],
|
||||
"wasmCompressionMode": false,
|
||||
"packages": {},
|
||||
"__version__": "1.3.8",
|
||||
"logDest": "project://temp/builder/log/wechatgame2025-1-15 09-45.log"
|
||||
},
|
||||
"time": "2025-3-6 17:15:59",
|
||||
"dirty": false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,144 @@
|
||||
import { _decorator, Node, Sprite, tween, UIOpacity, UITransform, Vec3, view } from 'cc';
|
||||
import { GButton } from '../../Main/Common/GButton';
|
||||
import Utils from '../../Main/Common/Utils';
|
||||
import { InnerMsgCode } from '../../Main/Config/InnerMsgCode';
|
||||
import li_BaseView from '../../Main/Common/li_BaseView';
|
||||
import GameManager from '../../Main/Manager/GameManager';
|
||||
import ResManager from '../../Main/Manager/ResManager';
|
||||
import GameRootUI from '../../Main/Common/GameRootUI';
|
||||
import { ViewManager } from '../../Main/Manager/ViewManager';
|
||||
import { I_LevelStepData } from '../../Main/Config/CommonConfig';
|
||||
import AudioManager from '../../Main/Manager/AudioManager';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
//结算界面
|
||||
@ccclass('Finish_UI')
|
||||
export class Finish_UI extends li_BaseView {
|
||||
|
||||
private _nodeTab: any = {};
|
||||
private _data: I_LevelStepData = null;
|
||||
|
||||
private picDefScale:Vec3; //图片默认缩放
|
||||
private isPicFull:boolean = false; //图片是否全屏
|
||||
|
||||
//----重写父类接口---------------------------------------
|
||||
onLoadCT() {
|
||||
this.registerListenner();
|
||||
Utils.parseNode(this.node, this._nodeTab)
|
||||
|
||||
this.picDefScale = (this._nodeTab.cgPic as Node).scale.clone();
|
||||
|
||||
GameRootUI.DisableOper(1)
|
||||
}
|
||||
openUIDataCT(data: any): void {
|
||||
this._data = data
|
||||
}
|
||||
|
||||
|
||||
registerListenner() {
|
||||
// Utils.addInnerEL(InnerMsgCode.GM_UI_Close, this, this.resiveGMClose)
|
||||
}
|
||||
|
||||
|
||||
start() {
|
||||
GButton.BandClick(this._nodeTab.mask, ()=>{
|
||||
// this.doClose();
|
||||
ViewManager.I.closeAllView();
|
||||
Utils.sendInnerMsg(InnerMsgCode.UI_Talk_Back, {})
|
||||
}, this, 0, null, null, false);
|
||||
|
||||
GButton.BandClick(this._nodeTab.cgPic, ()=>{
|
||||
this.changePicScale();
|
||||
}, this, 0, null, null, false);
|
||||
|
||||
let lvCfg = GameManager.getLevelCfg(GameManager.CurLevelId)
|
||||
|
||||
//星级
|
||||
for (let i = 1; i <= 3; i++) {
|
||||
let starSpt = this._nodeTab["star" + i].getComponent(Sprite)
|
||||
let starPath = ""
|
||||
if(this._data.end_star == 3) {
|
||||
starPath = "lv_23"
|
||||
} else if (this._data.end_star < i) {
|
||||
starPath = "lv_21"
|
||||
} else {
|
||||
starPath = "lv_22"
|
||||
}
|
||||
ResManager.I.changeBundleSpriteFrame(starSpt, starPath, "Zhujiemian")
|
||||
}
|
||||
|
||||
//成功失败
|
||||
let iswin = this._data.end_star > 0
|
||||
let endPath = iswin ? "lv_19" : "lv_20"
|
||||
let winSpt = this._nodeTab.winSpt.getComponent(Sprite)
|
||||
ResManager.I.changeBundleSpriteFrame(winSpt, endPath, "Zhujiemian")
|
||||
if (iswin) {
|
||||
AudioManager.I.PlayEffect(10003); //胜利音效
|
||||
} else {
|
||||
AudioManager.I.PlayEffect(10001); //失败音效
|
||||
}
|
||||
|
||||
//结算显示
|
||||
let picPath = "" //表情图
|
||||
let talkStr = "" //对话
|
||||
if (this._data.end_star == 3) {
|
||||
picPath = `cg3/${lvCfg.threeStarCG}`
|
||||
talkStr = lvCfg.threeStarSummary
|
||||
} else if (this._data.end_star == 2) {
|
||||
picPath = `cg2/${lvCfg.twoStarCG}`
|
||||
talkStr = lvCfg.twoStarSummary
|
||||
} else if (this._data.end_star == 1) {
|
||||
picPath = `cg1/${lvCfg.oneStarCG}`
|
||||
talkStr = lvCfg.oneStarSummary
|
||||
} else {
|
||||
picPath = `cg0/${lvCfg.failureCG}`
|
||||
talkStr = lvCfg.failureSummary
|
||||
}
|
||||
let cgPic = this._nodeTab.cgPic.getComponent(Sprite)
|
||||
ResManager.I.changeBundleSpriteFrame(cgPic, picPath, "Raw")
|
||||
Utils.setString(this._nodeTab.labTalk, talkStr)
|
||||
}
|
||||
|
||||
update(deltaTime: number) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
/**肖像放大缩小 */
|
||||
changePicScale() {
|
||||
let ttime = 0.3;
|
||||
GameRootUI.DisableOper(ttime+0.1)
|
||||
if (this.isPicFull) {
|
||||
this.isPicFull = false;
|
||||
|
||||
tween((this._nodeTab.cgPic as Node))
|
||||
.to(ttime, { scale: this.picDefScale }, { easing: 'quadOut' })
|
||||
.start();
|
||||
|
||||
let hideNodeOpa:UIOpacity = this._nodeTab.hideNode.getComponent(UIOpacity)
|
||||
tween(hideNodeOpa)
|
||||
.delay(ttime*0.7)
|
||||
.to(ttime*0.3, { opacity: 255 }, { easing: 'quadOut' })
|
||||
.start();
|
||||
} else {
|
||||
this.isPicFull = true;
|
||||
let s = 1
|
||||
let windowSize = view.getVisibleSize(); // 获取窗口大小
|
||||
let picTf:UITransform = this._nodeTab.cgPic.getComponent(UITransform);
|
||||
if (picTf.height < windowSize.height) {
|
||||
s = windowSize.height / picTf.height;
|
||||
}
|
||||
|
||||
tween((this._nodeTab.cgPic as Node))
|
||||
.to(ttime, { scale: new Vec3(s, s, s) }, { easing: 'quadOut' })
|
||||
.start();
|
||||
|
||||
let hideNodeOpa:UIOpacity = this._nodeTab.hideNode.getComponent(UIOpacity)
|
||||
tween(hideNodeOpa)
|
||||
.to(ttime*0.3, { opacity: 0 }, { easing: 'quadOut' })
|
||||
.start();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"ver": "1.0.27",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "33527234-cc47-4da2-8b3b-0d20deb14282",
|
||||
"files": [
|
||||
".jpg",
|
||||
".json"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "33527234-cc47-4da2-8b3b-0d20deb14282@6c48a",
|
||||
"displayName": "mochiduki_aoi_0_cg",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "33527234-cc47-4da2-8b3b-0d20deb14282",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "33527234-cc47-4da2-8b3b-0d20deb14282@f9941",
|
||||
"displayName": "mochiduki_aoi_0_cg",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 996,
|
||||
"height": 1280,
|
||||
"rawWidth": 996,
|
||||
"rawHeight": 1280,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-498,
|
||||
-640,
|
||||
0,
|
||||
498,
|
||||
-640,
|
||||
0,
|
||||
-498,
|
||||
640,
|
||||
0,
|
||||
498,
|
||||
640,
|
||||
0
|
||||
],
|
||||
"indexes": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
1,
|
||||
3
|
||||
],
|
||||
"uv": [
|
||||
0,
|
||||
1280,
|
||||
996,
|
||||
1280,
|
||||
0,
|
||||
0,
|
||||
996,
|
||||
0
|
||||
],
|
||||
"nuv": [
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"minPos": [
|
||||
-498,
|
||||
-640,
|
||||
0
|
||||
],
|
||||
"maxPos": [
|
||||
498,
|
||||
640,
|
||||
0
|
||||
]
|
||||
},
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "33527234-cc47-4da2-8b3b-0d20deb14282@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": false,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "33527234-cc47-4da2-8b3b-0d20deb14282@6c48a"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,214 @@
|
||||
import { _decorator, isValid, Node, Sprite, Toggle, tween, UIOpacity, UITransform, Vec3, view } from 'cc';
|
||||
import { GButton } from '../../Main/Common/GButton';
|
||||
import Utils from '../../Main/Common/Utils';
|
||||
import { InnerMsgCode } from '../../Main/Config/InnerMsgCode';
|
||||
import li_BaseView from '../../Main/Common/li_BaseView';
|
||||
import GameManager from '../../Main/Manager/GameManager';
|
||||
import ResManager from '../../Main/Manager/ResManager';
|
||||
import { tj_huiyi } from './tj_huiyi';
|
||||
import GameRootUI from '../../Main/Common/GameRootUI';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
/**宠物主界面页签类型 */
|
||||
export enum TujianPageType {
|
||||
None, //未知
|
||||
huiyi, //心动回忆
|
||||
zhencang, //私房珍藏
|
||||
jilu, //相遇记录
|
||||
}
|
||||
|
||||
//心动回忆界面
|
||||
@ccclass('Tujian_UI')
|
||||
export class Tujian_UI extends li_BaseView {
|
||||
|
||||
private _nodeTab: any = {};
|
||||
private _data;
|
||||
|
||||
private _pageType: TujianPageType = TujianPageType.huiyi;
|
||||
private tgHuiyi: Toggle = null!;//回忆
|
||||
private tgZhencang: Toggle = null!;//珍藏
|
||||
private tgJilu: Toggle = null!;//记录
|
||||
|
||||
private _btmHuiyi?: tj_huiyi;
|
||||
|
||||
/**缩放图片信息 */
|
||||
private bigPicInfo = {
|
||||
hyItem: null, //回忆item
|
||||
npcPic: null, //npc图片
|
||||
origScale: Vec3.ZERO, //原始缩放
|
||||
}
|
||||
|
||||
//----重写父类接口---------------------------------------
|
||||
onLoadCT() {
|
||||
this.registerListenner();
|
||||
Utils.parseNode(this.node, this._nodeTab)
|
||||
|
||||
this.tgHuiyi = this._nodeTab.tjPage1.getComponent(Toggle)
|
||||
this.tgZhencang = this._nodeTab.tjPage2.getComponent(Toggle)
|
||||
this.tgJilu = this._nodeTab.tjPage3.getComponent(Toggle)
|
||||
}
|
||||
openUIDataCT(data: any): void {
|
||||
this._data = data
|
||||
}
|
||||
|
||||
|
||||
registerListenner() {
|
||||
Utils.addInnerEL(InnerMsgCode.UI_Tj_huiyi_Pic, this, this.resiveHuiyiPic)
|
||||
}
|
||||
|
||||
|
||||
start() {
|
||||
GButton.BandClick(this._nodeTab.mask, ()=>{
|
||||
this.onClose();
|
||||
}, this, 0, null, null, false);
|
||||
|
||||
GButton.BandClick(this._nodeTab.btnBack, ()=>{
|
||||
this.onClose();
|
||||
}, this);
|
||||
|
||||
GButton.RemoveAndBandClick(this._nodeTab.tjPage1,()=>{
|
||||
this.changePageType(TujianPageType.huiyi);
|
||||
},this)
|
||||
GButton.RemoveAndBandClick(this._nodeTab.tjPage2,()=>{
|
||||
this.changePageType(TujianPageType.zhencang);
|
||||
},this)
|
||||
GButton.RemoveAndBandClick(this._nodeTab.tjPage3,()=>{
|
||||
this.changePageType(TujianPageType.huiyi);
|
||||
},this)
|
||||
|
||||
//回忆
|
||||
GButton.BandClick(this._nodeTab.btnBPBack, ()=>{
|
||||
this.doHideBigPic();
|
||||
}, this);
|
||||
this._nodeTab.BigPicUI.active = false;
|
||||
|
||||
|
||||
this.changePageType(TujianPageType.huiyi, true);
|
||||
}
|
||||
|
||||
update(deltaTime: number) {
|
||||
|
||||
}
|
||||
|
||||
/**回忆显示大图 */
|
||||
resiveHuiyiPic(data: any) {
|
||||
this.doShowBigPic(data);
|
||||
}
|
||||
|
||||
|
||||
//切换页面
|
||||
changePageType(type: TujianPageType, isFroce: boolean = false) {
|
||||
if (this._pageType == type && !isFroce) {
|
||||
return
|
||||
}
|
||||
|
||||
//页签改变了,先隐藏所有节点
|
||||
if (this._pageType != type) {
|
||||
if(this._btmHuiyi) this._btmHuiyi.node.active = false;
|
||||
// if(this._btmZhuangbei) this._btmZhuangbei.node.active = false;
|
||||
// if(this._btmHecheng) this._btmHecheng.node.active = false;
|
||||
// if(this._btmTujian) this._btmTujian.node.active = false;
|
||||
|
||||
}
|
||||
|
||||
this._pageType = type;
|
||||
|
||||
if (type == TujianPageType.huiyi) {//回忆
|
||||
this.tgHuiyi.isChecked = true;
|
||||
if (this._btmHuiyi) {
|
||||
this._btmHuiyi.node.active = true;
|
||||
} else {
|
||||
ResManager.I.loadSubpackagePrefab("UI/StartUI/TJ_Huiyi", (res:Node)=>{
|
||||
if (isValid(this._nodeTab.MidNode)) {
|
||||
this._nodeTab.MidNode.addChild(res)
|
||||
this._btmHuiyi = res.getComponent(tj_huiyi)
|
||||
if (this._pageType == TujianPageType.huiyi) {
|
||||
this._btmHuiyi.node.active = true;
|
||||
} else {
|
||||
this._btmHuiyi.node.active = false;
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
} else if (type == TujianPageType.zhencang) { //珍藏
|
||||
|
||||
} else if (type == TujianPageType.jilu) { //记录
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**显示大图 */
|
||||
doShowBigPic(data:any) {
|
||||
if (!data.hyItem) {
|
||||
return
|
||||
}
|
||||
let npcPic:Node = data.hyItem.npcPic;
|
||||
this.bigPicInfo.hyItem = data.hyItem;
|
||||
this.bigPicInfo.npcPic = npcPic;
|
||||
this.bigPicInfo.origScale = npcPic.scale.clone();
|
||||
|
||||
let wpos = new Vec3(0,0,0);
|
||||
npcPic.getWorldPosition(wpos);
|
||||
let BigPicRoot:Node = this._nodeTab.BigPicRoot;
|
||||
let npos = BigPicRoot.getComponent(UITransform).convertToNodeSpaceAR(wpos);
|
||||
npcPic.setParent(BigPicRoot);
|
||||
npcPic.setPosition(npos);
|
||||
|
||||
let ttime = 0.3;
|
||||
GameRootUI.DisableOper(ttime+0.1)
|
||||
//放大图片
|
||||
let s = 1
|
||||
let windowSize = view.getVisibleSize(); // 获取窗口大小
|
||||
let picTf:UITransform = npcPic.getComponent(UITransform);
|
||||
if (picTf.height < windowSize.height) {
|
||||
s = windowSize.height / picTf.height;
|
||||
}
|
||||
tween((npcPic))
|
||||
.to(ttime, { scale: new Vec3(s, s, s), position: new Vec3(0, 0, 0) }, { easing: 'quadOut' })
|
||||
.start();
|
||||
|
||||
//显示UI
|
||||
this._nodeTab.BigPicUI.active = true;
|
||||
Utils.setString(this._nodeTab.labBPTalk, data.talk);
|
||||
let bigPicUIOpa:UIOpacity = this._nodeTab.BigPicUI.getComponent(UIOpacity)
|
||||
bigPicUIOpa.opacity = 0;
|
||||
tween(bigPicUIOpa)
|
||||
.delay(ttime*0.7)
|
||||
.to(ttime*0.3, { opacity: 255 }, { easing: 'quadOut' })
|
||||
.start();
|
||||
}
|
||||
|
||||
/**隐藏大图 */
|
||||
doHideBigPic() {
|
||||
if (!this.bigPicInfo.hyItem) return;
|
||||
|
||||
let npcPic = this.bigPicInfo.npcPic
|
||||
let wpos = new Vec3(0,0,0);
|
||||
this.bigPicInfo.hyItem.picRoot.getWorldPosition(wpos);
|
||||
let npos = this._nodeTab.BigPicRoot.getComponent(UITransform).convertToNodeSpaceAR(wpos);
|
||||
// npcPic.setParent(this.bigPicInfo.hyItem.picRoot);
|
||||
// npcPic.setPosition(npos);
|
||||
|
||||
let ttime = 0.3;
|
||||
GameRootUI.DisableOper(ttime+0.1)
|
||||
tween((npcPic))
|
||||
.to(ttime, { scale: this.bigPicInfo.origScale, position: npos }, { easing: 'quadOut' })
|
||||
.call(() => {
|
||||
npcPic.setParent(this.bigPicInfo.hyItem.picRoot);
|
||||
npcPic.setPosition(new Vec3(0,0,0));
|
||||
this.bigPicInfo.hyItem = null;
|
||||
this.bigPicInfo.npcPic = null;
|
||||
})
|
||||
.start();
|
||||
|
||||
let bigPicUIOpa:UIOpacity = this._nodeTab.BigPicUI.getComponent(UIOpacity)
|
||||
tween(bigPicUIOpa)
|
||||
.to(ttime*0.3, { opacity: 0 }, { easing: 'quadOut' })
|
||||
.call(() => {
|
||||
this._nodeTab.BigPicUI.active = false;
|
||||
})
|
||||
.start();
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user