init
This commit is contained in:
@@ -0,0 +1,758 @@
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import { _decorator, instantiate, isValid, Label, Node, PageView, Prefab, Sprite, tween, Tween, UITransform, view } from 'cc';
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import { GButton } from '../../Main/Common/GButton';
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import AudioManager from '../../Main/Manager/AudioManager';
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import Utils from '../../Main/Common/Utils';
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import { ViewManager } from '../../Main/Manager/ViewManager';
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import { InnerMsgCode } from '../../Main/Config/InnerMsgCode';
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import li_BaseView from '../../Main/Common/li_BaseView';
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import GameRootUI from '../../Main/Common/GameRootUI';
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import ResManager from '../../Main/Manager/ResManager';
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import HttpUnit from '../../Main/Common/HttpUnit';
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import { SDKManager } from '../../Main/Channel/SDKManager';
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import ScrollViewList from '../../Main/Common/ScrollViewList';
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import GameManager, { E_TalkStage, E_TalkStatusType } from '../../Main/Manager/GameManager';
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import { I_LevelConfig, I_NpcTalkBack } from '../../Main/Config/CommonConfig';
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import SubManager from '../SubManager';
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import { ByteDanceSDK } from '../../Main/Channel/bdSDK';
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import GlobalValue from '../../Main/Common/GlobalValue';
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import PlayerDataManager from '../../Main/Manager/PlayerDataManager';
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import { E_AD_TARGET } from './TalkAdDialog';
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const { ccclass, property } = _decorator;
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//主界面
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@ccclass('Start_UI')
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export class Start_UI extends li_BaseView {
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@property(ScrollViewList)
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private Level_List: ScrollViewList = null
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@property(Prefab)
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private Level_Item: Prefab = null
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private itemClone: any = null
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@property(Prefab)
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private GuidePageItem: Prefab = null //引导选择角色页签
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private guidePageView: PageView = null //引导选择角色页签容器
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private _nodeTab: any = {};
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private _data;
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private levelData: I_LevelConfig[] = []; //关卡数据
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private curLevelIdx: number = 0; //当前关卡Idx
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private lvUnlockId: string = ""; //解锁关卡id
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//----重写父类接口---------------------------------------
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onLoadCT() {
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this.registerListenner();
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Utils.parseNode(this.node, this._nodeTab)
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this.itemClone = instantiate(this.Level_Item)
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this.Level_List.setTemplateItem(this.itemClone)
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this.guidePageView = this._nodeTab.guidePageView.getComponent(PageView)
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Utils.setString(this._nodeTab.labNpcName, "")
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Utils.setString(this._nodeTab.labNpcTalk, "")
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}
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openUIDataCT(data: any): void {
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this._data = data
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}
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registerListenner() {
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Utils.addInnerEL(InnerMsgCode.GM_UI_Close, this, this.resiveGMClose)
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Utils.addInnerEL(InnerMsgCode.UI_Talk_Back, this, this.resiveTalkBack)
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Utils.addInnerEL(InnerMsgCode.UI_BD_Sidebar, this, this.resiveBDSidebar)
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Utils.addInnerEL(InnerMsgCode.UI_Tj_huiyi_Lv, this, this.resiveHuiyiLv)
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Utils.addInnerEL(InnerMsgCode.Data_BDSidebarReward, this, this.resiveBDSidebarReward)
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}
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start() {
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GButton.BandClick(this._nodeTab.btnStart, this.onStartClick, this, 10002);
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GButton.BandClick(this._nodeTab.btnKefu, this.onKefuClick, this);
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GButton.BandClick(this._nodeTab.btnAddTZCount, this.onAddTZClick, this);
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GButton.BandClick(this._nodeTab.tzCountNode, this.onAddTZClick, this);
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GButton.BandClick(this._nodeTab.btnSetting, this.onSettingClick, this);
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GButton.BandClick(this._nodeTab.btnBDSidebar, this.onBDSidebarClick, this);
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GButton.BandClick(this._nodeTab.btnGM, this.onGMClick, this);
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GButton.BandClick(this._nodeTab.btnTujian, this.onTujianClick, this);
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GButton.BandClick(this._nodeTab.btnReward, this.onRewardClick, this);
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SDKManager.register_video_reward(this.node.uuid, (tag:number)=>{
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console.log("视频广告回调", tag)
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if (tag == 1) {
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// 加次数
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HttpUnit.ins.setUserAd({type:1}, (data) => {
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SubManager.ShowPrompt("观看视频成功,获得相亲次数")
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this.refreshXiangqinTicket()
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})
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} else if (tag == 2) {
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// 解锁关卡
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HttpUnit.ins.levelUnlock({level_id: this.lvUnlockId}, (data) => {
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// SubManager.ShowPrompt("关卡解锁成功")
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this.refreshLevelList()
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this.enterLevelAfterUnlock()
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})
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}
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})
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SDKManager.register_share_reward(this.node.uuid, (tag:number)=>{
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console.log("分享回调", tag)
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if (tag == 1) {
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// 加次数
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HttpUnit.ins.setUserShare({type:1}, (data) => {
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SubManager.ShowPrompt("分享成功,获得相亲次数")
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this.refreshXiangqinTicket()
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})
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}
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})
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AudioManager.I.PlayMusic(1, true) //背景乐
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GameRootUI.InitDisableOperUI(false)
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GameRootUI.InitCrossUI(false)
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this.setUIVisible(true)
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this._nodeTab.rewardBox.active = false
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this._nodeTab.rp_tujian.active = false
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// this._nodeTab.labStart2.active = false //快手去掉英文
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//客服按钮
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this._nodeTab.btnKefu.active = SDKManager.KefuSupport()
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//设置按钮
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if (GlobalValue.GMSwtitch) {
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this._nodeTab.btnSetting.active = true
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this._nodeTab.btnGM.active = true
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} else {
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this._nodeTab.btnSetting.active = false
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this._nodeTab.btnGM.active = false
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}
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//抖音侧边栏
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this._nodeTab.btnBDSidebar.active = false
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if (SDKManager.isByteDance()) {
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this.refreshBdSidebarUI()
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ByteDanceSDK.CheckSidebarState((state) =>{
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if (state == true) {
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this.refreshBdSidebarUI()
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}
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})
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}
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//重置引导
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this.resetGuide()
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GameRootUI.DisableOper(2)
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//判断玩家权限是否已获取
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if (!HttpUnit.IsLogin()) {
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HttpUnit.ins.login((loginData) => {
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console.log("主界面: 获取授权并登录成功!")
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this.userInited()
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})
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} else {
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this.userInited()
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}
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}
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update(deltaTime: number) {
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}
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//GM界面关闭消息
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resiveGMClose(data) {
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Utils.Log("收到GM界面关闭消息")
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}
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//退出聊天消息
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resiveTalkBack(data) {
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Utils.Log("收到退出聊天消息")
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AudioManager.I.PlayMusic(1, true) //背景乐
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this.setUIVisible(true)
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this.refreshLevelList()
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HttpUnit.ins.getUserData((userData) => {
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this.refreshXiangqinTicket()
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})
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}
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//抖音侧边栏消息
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resiveBDSidebar(data) {
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this.refreshBdSidebarUI()
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}
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//领取抖音侧边栏奖励消息
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resiveBDSidebarReward(data) {
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this.refreshXiangqinTicket()
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}
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/**前往回忆对应关卡 */
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resiveHuiyiLv(data:any) {
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let gotoIdx = -1
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for (let i = 1; i < this.levelData.length; i++) {
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if (this.levelData[i].id == data.lvId) {
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gotoIdx = i
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break
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}
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}
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if (gotoIdx == -1) {
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return
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}
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let scrollto = Math.max(0, gotoIdx - 2)
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this.scheduleOnce(() => {
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this.Level_List.scrollTo(scrollto)
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}, 0.1)
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// this.curLevelIdx = gotoIdx
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this.changeLevel(gotoIdx, true)
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}
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//增加相亲次数
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private doAddXiangqinCnt(add:number = 1) {
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}
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//显示主界面UI
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setUIVisible(vis: boolean) {
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this._nodeTab.UIRoot.active = vis
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}
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//刷新抖音侧边栏按钮显示状态
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refreshBdSidebarUI() {
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if (!SDKManager.isByteDance()) {
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//不是抖音平台,不显示
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this._nodeTab.btnBDSidebar.active = false
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return
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}
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let stage = ByteDanceSDK.SidebarState
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if (stage == 1) {
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//前往
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this._nodeTab.btnBDSidebar.active = true
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// Utils.setString(this._nodeTab.labBDSidebar, "前往抖音侧边栏")
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} else if (stage == 2) {
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//从侧边栏返回
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this._nodeTab.btnBDSidebar.active = false
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// Utils.setString(this._nodeTab.labBDSidebar, "领取抖音侧边栏")
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} else {
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//版本不支持或奖励已领取
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this._nodeTab.btnBDSidebar.active = false
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}
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}
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//刷新玩家信息完毕
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userInited() {
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this.refreshSdkUI()
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this.refreshLevelList()
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this.refreshXiangqinTicket()
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this.refreshRewardUI()
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this.refreshTujianRedpoint()
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}
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//刷新剩余相亲次数
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private refreshXiangqinTicket() {
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let xqnum = HttpUnit.GetXiangqinTickets()
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// let xqmax = HttpUnit.GetXiangqinMaxTickets()
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Utils.setString(this._nodeTab.labTZCount, xqnum + "")
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Utils.setString(this._nodeTab.labBtnTZCount, "" + xqnum)
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}
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//刷新奖励按钮显示
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private refreshRewardUI() {
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let rewards = HttpUnit.GetZhencangRewardList()
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let haveReward = rewards.length > 0
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this._nodeTab.rewardBox.active = haveReward
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if (haveReward) {
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let rewardBox:Node = this._nodeTab.rewardBox
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Tween.stopAllByTarget(rewardBox)
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tween(rewardBox)
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.delay(1.5)
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.to(0.2, {angle: -30})
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.to(0.2, {angle: 30})
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.to(0.18, {angle: -22})
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.to(0.18, {angle: 22})
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.to(0.16, {angle: -16})
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.to(0.16, {angle: 16})
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.to(0.14, {angle: -10})
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.to(0.14, {angle: 10})
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.to(0.12, {angle: -6})
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.to(0.12, {angle: 6})
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.to(0.1, {angle: -3})
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.to(0.1, {angle: 3})
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.to(0.08, {angle: 0})
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.union()
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.repeatForever()
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.start()
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}
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}
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//刷新心动回忆入口红点
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private refreshTujianRedpoint() {
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let isshow = false
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//心动回忆
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if (!isshow) {
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isshow = HttpUnit.IsHaveHuiyiRedpoint()
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}
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//私家珍藏
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if (!isshow) {
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isshow = HttpUnit.IsHaveZhencangRedpoint()
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}
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this._nodeTab.rp_tujian.active = isshow
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}
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//region 刷新关卡列表
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private refreshLevelList() {
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HttpUnit.ins.getLevelList((levelList) => {
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if (levelList) {
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GameRootUI.EnableOper()
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GameManager.SetLevelCfg(levelList)
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this.levelData = levelList
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this.levelData.unshift({} as any) //在最前面插入一个占位数据,用于数组排版显示
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this.Level_List.numItems = this.levelData.length
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if (this.curLevelIdx < 1) {
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this.curLevelIdx = 1
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//自动滚动只在引导后生效
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if (PlayerDataManager.I.GuideMainFinished) {
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for (let i = 1; i < this.levelData.length; i++) {
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if (this.levelData[i].is_unlock == true) {
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if (this.curLevelIdx < i) {
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this.curLevelIdx = i
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}
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} else {
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break
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}
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}
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if (this.curLevelIdx > 2) {
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this.scheduleOnce(() => {
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this.Level_List.scrollTo(this.curLevelIdx-2)
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}, 0.1)
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}
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} else {
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this.checkGuide()
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}
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}
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this.changeLevel(this.curLevelIdx, true)
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}
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})
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}
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//刷新SDK相关的UI
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refreshSdkUI() {
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console.log("主界面:刷新SDK相关的UI...")
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SDKManager.getUserInfo((data) => {
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//头像
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let spt = this._nodeTab.headIcon.getComponent(Sprite)
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ResManager.I.changeRemoteSpriteFrame(spt, data.avatarUrl)
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SDKManager.avatarUrl = data.avatarUrl
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//名字
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let nickName = this._nodeTab.nickName.getComponent(Label)
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nickName.string = data.nickName
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SDKManager.nickName = data.nickName
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console.log("主界面 设置头像和名字:", data.avatarUrl, data.nickName)
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})
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//刷新id
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let id = HttpUnit.GetID()
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Utils.setString(this._nodeTab.userId, `ID:${id}`)
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// Utils.setString(this._nodeTab.userId, `${id}`) //快手去掉英文
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}
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//region 关卡列表渲染
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onRenderItemList(node: any, idx: number) {
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if(!isValid(node)) {return}
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if (!node.inited) {
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node.inited = true;
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Utils.parseNode(node);
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}
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GButton.RemoveClick(node)
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//第一个是占位用的
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if (idx == 0) {
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node.l_rotateN.active = false
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node.zhanweiNode.active = true
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return
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}
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node.l_rotateN.active = true
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node.zhanweiNode.active = false
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let data = this.levelData[idx]
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//npc名
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// console.log("关卡列表渲染:", data.name)
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//头像
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let headPath = `headLevel/${data.icon}`
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ResManager.I.changeBundleSpriteFrame(node.head1.getComponent(Sprite), headPath, "Raw")
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//解锁状态
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node.lockNode.active = data.is_unlock ? false : true
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node.unlockNode.active = data.is_unlock ? true : false
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if (data.is_unlock) {
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//分数
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Utils.setString(node.labScore, data.score)
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//星级
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if (data.star == 3) {
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ResManager.I.changeBundleSpriteFrame(node.l_xingji.getComponent(Sprite), "zjm_11", "Zhujiemian")
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} else if (data.star == 2) {
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ResManager.I.changeBundleSpriteFrame(node.l_xingji.getComponent(Sprite), "zjm_10", "Zhujiemian")
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} else if (data.star == 1) {
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ResManager.I.changeBundleSpriteFrame(node.l_xingji.getComponent(Sprite), "zjm_9", "Zhujiemian")
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} else {
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ResManager.I.changeBundleSpriteFrame(node.l_xingji.getComponent(Sprite), "zjm_8", "Zhujiemian")
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}
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//满星效果
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node.l_manxing.active = data.star == 3 ? true : false
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if (data.star == 3) {
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ResManager.I.changeBundleSpriteFrame(node.l_bg.getComponent(Sprite), "zjm_6", "Zhujiemian")
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} else {
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ResManager.I.changeBundleSpriteFrame(node.l_bg.getComponent(Sprite), "zjm_5", "Zhujiemian")
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}
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}
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GButton.BandClick(node, ()=>{
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this.changeLevel(idx)
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}, this)
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}
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//切换关卡
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changeLevel(idx:number, force:boolean = false) {
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if (this.curLevelIdx == idx && !force) {
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return
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}
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this.curLevelIdx = idx
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let data = this.levelData[idx]
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//名字
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Utils.setString(this._nodeTab.labNpcName, data.characterName)
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//介绍
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Utils.setString(this._nodeTab.labNpcTalk, data.description)
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//是否解锁
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if (data.is_unlock) {
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Utils.setString(this._nodeTab.labStart1, "游戏开始")
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Utils.setString(this._nodeTab.labStart2, "GAME\nSTART")
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} else {
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Utils.setString(this._nodeTab.labStart1, "解锁关卡")
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Utils.setString(this._nodeTab.labStart2, "UNLOCK\nGAME")
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}
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let bgPath = `bg/${data.bgImage}`
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let rolePath = `role/${data.characterFullLengthPortrait}`
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Utils.sendInnerMsg(InnerMsgCode.SceneLayerBgUp, {bgPath:bgPath, rolePath:rolePath})
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}
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//region 开始游戏
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onStartClick() {
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Utils.Log("点击开始游戏");
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||||
|
||||
this.finishGuide()
|
||||
|
||||
if (this.curLevelIdx == 0) {
|
||||
console.error("当前关卡为0,此关卡是占位用的")
|
||||
return
|
||||
}
|
||||
|
||||
let data = this.levelData[this.curLevelIdx]
|
||||
let level_id = data.id
|
||||
GameManager.EndGame()
|
||||
|
||||
//未解锁
|
||||
if (data.is_unlock != true) {
|
||||
if (HttpUnit.GetXiangqinTickets() <= 0) {
|
||||
SubManager.ShowPrompt("今日相亲次数已耗尽,无法提前解锁更多关卡");
|
||||
} else {
|
||||
this.lvUnlockId = level_id
|
||||
SubManager.ShowCommonAdDialog({
|
||||
content: "关卡未解锁,需要通过本关卡的前置关卡,或观看广告提前解锁关卡,并消耗 1 点相亲次数进入关卡",
|
||||
strAd: "观看广告",
|
||||
strLeft: "返回",
|
||||
adCallback: () => {
|
||||
SDKManager.show_reward_video_ad(this.node.uuid, 2)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
//检测存档
|
||||
if (GlobalValue.LvHuancun && data.record_id && data.record_id != "") {
|
||||
HttpUnit.ins.getTalkStage({record_id: data.record_id}, (_data) => {
|
||||
if (_data) {
|
||||
if (_data.level.status == E_TalkStatusType.talking) {
|
||||
this._continueLevel(level_id, _data)
|
||||
} else {
|
||||
this._startNewLevel(level_id)
|
||||
}
|
||||
} else {
|
||||
this._startNewLevel(level_id)
|
||||
}
|
||||
})
|
||||
} else {
|
||||
SubManager.ShowConfirm({
|
||||
content: `确认消耗 1 点“相亲次数” 开始与【${data.name}】相亲吗?`,
|
||||
strYes: "确认",
|
||||
strNo: "返回",
|
||||
yesCallback: () => {
|
||||
this._startNewLevel(level_id)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
}
|
||||
//开始新关卡
|
||||
private _startNewLevel(level_id) {
|
||||
|
||||
if (HttpUnit.GetXiangqinTickets() <= 0) {
|
||||
SubManager.ShowPrompt("今日相亲次数已用完");
|
||||
return;
|
||||
}
|
||||
|
||||
GameManager.CurLevelId = level_id
|
||||
HttpUnit.ins.levelStart({level_id:level_id}, (data) => {
|
||||
GameManager.CurLevelData = data.level
|
||||
GameManager.RecordId = data.record_id
|
||||
GameManager.I.connetSorcket(data.record_id) //连接socket
|
||||
this.setUIVisible(false)
|
||||
AudioManager.I.StopMusic() //停止背景音乐,进去后播放当前关卡音乐
|
||||
ViewManager.I.openBundlesView("UI/StartUI/Talk_UI")
|
||||
})
|
||||
}
|
||||
//region 继续关卡存档
|
||||
private _continueLevel(level_id, data) {
|
||||
|
||||
//测试代码
|
||||
if (true) {
|
||||
HttpUnit.ins.sendZhencangId({record_id:data.record_id, level_id:level_id, img:"121"}, (_data) => {
|
||||
if (_data) {
|
||||
}
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
SubManager.ShowConfirm({
|
||||
content: "检测到进行中的记录,是否继续?",
|
||||
strYes: "继续",
|
||||
strNo: "重新开始",
|
||||
yesCallback: () => {
|
||||
//继续对话
|
||||
let lvCfg = this.levelData[this.curLevelIdx]
|
||||
let t_xindong = 0
|
||||
let t_xihuan = 0
|
||||
let t_taoyan = 0
|
||||
|
||||
//聊天记录
|
||||
GameManager.AddTalkRecord({talk:lvCfg.prologueMessage, isMe:false, score:-1, scoreBase:-1, scoreAdditional:0})
|
||||
let msg = data.messages || []
|
||||
for (let i = 0; i < msg.length; i++) {
|
||||
let m = msg[i]
|
||||
let talkData: I_NpcTalkBack = {
|
||||
aiEmoji: m.ai_emoji,
|
||||
aiResponse: m.ai_response,
|
||||
aiScore: m.ai_score || 0,
|
||||
aiBaseScore: m.ai_base_score || 0,
|
||||
aiAdditionalScore: m.ai_additional_score || 0,
|
||||
isFinished: m.is_finished,
|
||||
sourceCnt: m.source_cnt,
|
||||
userInput: m.user_input,
|
||||
judgement: m.judgement,
|
||||
}
|
||||
GameManager.CurNpcTalkData = talkData
|
||||
GameManager.AddStepScore(m.ai_score) //记录本次分数
|
||||
GameManager.AddTalkRecord({talk:m.user_input, isMe:true, score:-1, scoreBase:-1, scoreAdditional:0})
|
||||
GameManager.AddTalkRecord({talk:m.ai_response, isMe:false, score:m.ai_score, scoreBase:talkData.aiBaseScore, scoreAdditional:talkData.aiAdditionalScore})
|
||||
if (m.judgement == 0) {
|
||||
t_xindong++
|
||||
t_xihuan++
|
||||
} else if (m.judgement == 2) {
|
||||
t_taoyan++
|
||||
}
|
||||
}
|
||||
|
||||
GameManager.CurLevelId = level_id
|
||||
GameManager.CurLevelData = data.level
|
||||
GameManager.RecordId = data.record_id
|
||||
GameManager.srouceCnt = data.level.current_cnt
|
||||
GameManager.xindongCishu = t_xindong
|
||||
GameManager.npcFixTalkCountXihuan = t_xihuan
|
||||
GameManager.npcFixTalkCountTaoyan = t_taoyan
|
||||
GameManager.TurnToStage(E_TalkStage.myTalk)
|
||||
GameManager.I.connetSorcket(data.record_id) //连接socket
|
||||
this.setUIVisible(false)
|
||||
AudioManager.I.StopMusic() //停止背景音乐,进去后播放当前关卡音乐
|
||||
ViewManager.I.openBundlesView("UI/StartUI/Talk_UI")
|
||||
},
|
||||
noCallback: () => {
|
||||
//重新开始
|
||||
this._startNewLevel(level_id)
|
||||
}
|
||||
})
|
||||
}
|
||||
/**手动解锁关卡后进入 */
|
||||
enterLevelAfterUnlock() {
|
||||
this._startNewLevel(this.lvUnlockId)
|
||||
this.lvUnlockId = ""
|
||||
}
|
||||
|
||||
|
||||
//点击客服
|
||||
onKefuClick() {
|
||||
SDKManager.OpenKefu()
|
||||
}
|
||||
|
||||
//增加相亲次数
|
||||
onAddTZClick() {
|
||||
ViewManager.I.openBundlesView("UI/StartUI/TalkAdDialog", {
|
||||
type: E_AD_TARGET.xiangqin, //加相亲次数
|
||||
content: GlobalValue.XiangQinAdTipsStr,
|
||||
adCallback: ()=>{
|
||||
SDKManager.show_reward_video_ad(this.node.uuid, 1)
|
||||
},
|
||||
shareCallback: ()=>{
|
||||
SDKManager.show_reward_share(this.node.uuid, 1)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
//设置
|
||||
onSettingClick() {
|
||||
ViewManager.I.openBundlesView("UI/StartUI/Setting_UI")
|
||||
}
|
||||
|
||||
//gm
|
||||
onGMClick() {
|
||||
ViewManager.I.openBundlesView("UI/GM_UI")
|
||||
}
|
||||
|
||||
//心动回忆
|
||||
onTujianClick() {
|
||||
ViewManager.I.openBundlesView("UI/StartUI/Tujian_UI")
|
||||
}
|
||||
|
||||
//领取珍藏奖励
|
||||
onRewardClick() {
|
||||
let rewards = HttpUnit.GetZhencangRewardList()
|
||||
if (rewards.length == 0) {
|
||||
SubManager.ShowConfirm({
|
||||
content: "暂无可领取的奖励,任意关卡任意聊天达到 100 分即可领取奖励",
|
||||
hideNo: true, //隐藏取消按钮
|
||||
yesCallback: () => {
|
||||
}
|
||||
})
|
||||
return
|
||||
}
|
||||
ViewManager.I.openBundlesView("UI/StartUI/TujianReward_UI")
|
||||
}
|
||||
|
||||
//点击抖音侧边栏按钮
|
||||
onBDSidebarClick() {
|
||||
if (!SDKManager.isByteDance()) {
|
||||
//不是抖音平台
|
||||
return
|
||||
}
|
||||
ViewManager.I.openBundlesView("UI/StartUI/BDSidebar_UI")
|
||||
}
|
||||
|
||||
|
||||
//region 引导相关
|
||||
private _guideInterval: number = 0.3 //引导间隔
|
||||
//重置引导节点显示
|
||||
private resetGuide() {
|
||||
this._nodeTab.guideStep1.active = false
|
||||
this._nodeTab.guideStep2.active = false
|
||||
this._nodeTab.guideHandNode.active = false
|
||||
this._nodeTab.btnStart.parent = this._nodeTab.startParent1
|
||||
}
|
||||
//检查引导
|
||||
private checkGuide() {
|
||||
if (PlayerDataManager.I.GuideMainFinished) {
|
||||
return
|
||||
}
|
||||
this.doGuideStep1()
|
||||
}
|
||||
//引导步骤1 显示介绍弹窗
|
||||
private doGuideStep1() {
|
||||
GameRootUI.DisableOper(this._guideInterval)
|
||||
this.scheduleOnce(() => {
|
||||
this._nodeTab.guideStep1.active = true
|
||||
GButton.RemoveAndBandClick(this._nodeTab.btnGs1Ok, this.onGuide1OkClick, this);
|
||||
},this._guideInterval)
|
||||
|
||||
}
|
||||
//引导步骤2 显示手
|
||||
private doGuideStep2() {
|
||||
GameRootUI.DisableOper(this._guideInterval)
|
||||
|
||||
this.scheduleOnce(() => {
|
||||
this._nodeTab.guideStep2.active = true
|
||||
|
||||
this.scheduleOnce(() => {
|
||||
let tempNode = instantiate(this.GuidePageItem)
|
||||
let tntf = tempNode.getComponent(UITransform)
|
||||
let wsize = view.getVisibleSize()
|
||||
tntf.setContentSize(wsize.width, tntf.height)
|
||||
//0号是占位的,从1开始
|
||||
for (let i=1; i<this.levelData.length; i++) {
|
||||
let data = this.levelData[i]
|
||||
if (data.is_unlock) {
|
||||
let node: any = instantiate(tempNode)
|
||||
this.guidePageView.addPage(node)
|
||||
Utils.parseNode(node)
|
||||
//背景图
|
||||
let bgPath = `bg/${data.bgImage}`
|
||||
ResManager.I.changeBundleSpriteFrame(node.guideBg.getComponent(Sprite), bgPath, "Raw")
|
||||
//角色立绘
|
||||
let rolePath = `role/${data.characterFullLengthPortrait}`
|
||||
ResManager.I.changeBundleSpriteFrame(node.guideRole.getComponent(Sprite), rolePath, "Raw")
|
||||
//名字
|
||||
Utils.setString(node.guideName, data.characterName)
|
||||
//介绍
|
||||
Utils.setString(node.guideDesc, data.description)
|
||||
} else {
|
||||
break
|
||||
}
|
||||
}
|
||||
GButton.RemoveAndBandClick(this._nodeTab.gs2BtnKaishi, this.onGuideKaishiClick, this);
|
||||
}, 0.1)
|
||||
|
||||
// this._nodeTab.guideHandNode.active = true
|
||||
// this._nodeTab.btnStart.parent = this._nodeTab.startParent2
|
||||
}, this._guideInterval)
|
||||
}
|
||||
//引导完成
|
||||
private finishGuide() {
|
||||
if (PlayerDataManager.I.GuideMainFinished) {
|
||||
return
|
||||
}
|
||||
PlayerDataManager.I.SetGuideMainFinish(true)
|
||||
this.resetGuide()
|
||||
}
|
||||
//翻页容器事件回调
|
||||
guidePageViewEvent(param1, param2) {
|
||||
// console.log("guidePageViewEvent", param1, param2)
|
||||
this._nodeTab.gs2Zhisk.active = false
|
||||
let pageIdx = this.guidePageView.curPageIdx
|
||||
this.changeLevel(pageIdx+1)
|
||||
}
|
||||
//引导 下一步
|
||||
onGuide1OkClick() {
|
||||
this._nodeTab.guideStep1.active = false
|
||||
this.doGuideStep2()
|
||||
}
|
||||
//引导 开始游戏
|
||||
onGuideKaishiClick() {
|
||||
// this.finishGuide()
|
||||
|
||||
// let pageIdx = this.guidePageView.curPageIdx
|
||||
// let data = this.levelData[pageIdx+1]
|
||||
// let level_id = data.id
|
||||
// GameManager.EndGame()
|
||||
|
||||
// SubManager.ShowConfirm({
|
||||
// content: `确认消耗 1 点“相亲次数” 开始与【${data.name}】相亲吗?`,
|
||||
// strYes: "确认",
|
||||
// strNo: "返回",
|
||||
// yesCallback: () => {
|
||||
// this._startNewLevel(level_id)
|
||||
// }
|
||||
// })
|
||||
|
||||
this.onStartClick()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"ver": "1.0.27",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "0bad5dae-9cb3-4e42-8703-a14df0384291",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "0bad5dae-9cb3-4e42-8703-a14df0384291@6c48a",
|
||||
"displayName": "mengli_default",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "0bad5dae-9cb3-4e42-8703-a14df0384291",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "0bad5dae-9cb3-4e42-8703-a14df0384291@f9941",
|
||||
"displayName": "mengli_default",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "none",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 925,
|
||||
"height": 1189,
|
||||
"rawWidth": 925,
|
||||
"rawHeight": 1189,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-462.5,
|
||||
-594.5,
|
||||
0,
|
||||
462.5,
|
||||
-594.5,
|
||||
0,
|
||||
-462.5,
|
||||
594.5,
|
||||
0,
|
||||
462.5,
|
||||
594.5,
|
||||
0
|
||||
],
|
||||
"indexes": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
1,
|
||||
3
|
||||
],
|
||||
"uv": [
|
||||
0,
|
||||
1189,
|
||||
925,
|
||||
1189,
|
||||
0,
|
||||
0,
|
||||
925,
|
||||
0
|
||||
],
|
||||
"nuv": [
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"minPos": [
|
||||
-462.5,
|
||||
-594.5,
|
||||
0
|
||||
],
|
||||
"maxPos": [
|
||||
462.5,
|
||||
594.5,
|
||||
0
|
||||
]
|
||||
},
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "0bad5dae-9cb3-4e42-8703-a14df0384291@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": true,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "0bad5dae-9cb3-4e42-8703-a14df0384291@6c48a"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"ver": "1.0.27",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "d1491f33-3ffb-4dbf-b247-bebcd4f28a73",
|
||||
"files": [
|
||||
".jpg",
|
||||
".json"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "d1491f33-3ffb-4dbf-b247-bebcd4f28a73@6c48a",
|
||||
"displayName": "mengli_1_cg",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "d1491f33-3ffb-4dbf-b247-bebcd4f28a73",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
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Binary file not shown.
|
After Width: | Height: | Size: 6.3 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 123 KiB |
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,93 @@
|
||||
import { _decorator, Node, Sprite } from 'cc';
|
||||
import { GButton } from '../../Main/Common/GButton';
|
||||
import Utils from '../../Main/Common/Utils';
|
||||
import li_BaseView from '../../Main/Common/li_BaseView';
|
||||
import HttpUnit from '../../Main/Common/HttpUnit';
|
||||
import SubManager from '../SubManager';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
/**广告、分享的用途类型 */
|
||||
export enum E_AD_TARGET {
|
||||
/**加相亲次数 */
|
||||
xiangqin = 1,
|
||||
/**加聊天次数 */
|
||||
liaotian = 2,
|
||||
}
|
||||
|
||||
//关卡内看广告弹窗界面
|
||||
@ccclass('TalkAdDialog')
|
||||
export class TalkAdDialog extends li_BaseView {
|
||||
|
||||
private _nodeTab: any = {};
|
||||
private _data;
|
||||
|
||||
//----重写父类接口---------------------------------------
|
||||
onLoadCT() {
|
||||
this.registerListenner();
|
||||
Utils.parseNode(this.node, this._nodeTab)
|
||||
|
||||
}
|
||||
openUIDataCT(data: any): void {
|
||||
this._data = data || {};
|
||||
}
|
||||
|
||||
|
||||
registerListenner() {
|
||||
// Utils.addInnerEL(InnerMsgCode.GM_UI_Close, this, this.resiveGMClose)
|
||||
}
|
||||
|
||||
|
||||
start() {
|
||||
GButton.BandClick(this._nodeTab.mask, ()=>{
|
||||
if (this._data.closeCallback) {
|
||||
this._data.closeCallback();
|
||||
}
|
||||
this.doClose();
|
||||
}, this, 0, null, null, false);
|
||||
|
||||
GButton.BandClick(this._nodeTab.btnClose, ()=>{
|
||||
this.doClose();
|
||||
}, this);
|
||||
|
||||
GButton.BandClick(this._nodeTab.btnShare, ()=>{
|
||||
if (this._data.type == E_AD_TARGET.liaotian && HttpUnit.GetTalkShareNum() <= 0) {
|
||||
SubManager.ShowPrompt("今日分享次数已用完");
|
||||
return;
|
||||
}
|
||||
if (this._data.type == E_AD_TARGET.xiangqin && HttpUnit.GetXiangqinShareNum() <= 0) {
|
||||
SubManager.ShowPrompt("今日分享次数已用完");
|
||||
return;
|
||||
}
|
||||
|
||||
if (this._data.shareCallback) {
|
||||
this._data.shareCallback();
|
||||
}
|
||||
this.doClose();
|
||||
}, this);
|
||||
|
||||
GButton.BandClick(this._nodeTab.btnAD, ()=>{
|
||||
if (this._data.type == E_AD_TARGET.liaotian && HttpUnit.GetTalkAdNum() <= 0) {
|
||||
SubManager.ShowPrompt("今日广告次数已用完");
|
||||
return;
|
||||
}
|
||||
if (this._data.type == E_AD_TARGET.xiangqin && HttpUnit.GetXiangqinAdNum() <= 0) {
|
||||
SubManager.ShowPrompt("今日广告次数已用完");
|
||||
return;
|
||||
}
|
||||
|
||||
if (this._data.adCallback) {
|
||||
this._data.adCallback();
|
||||
}
|
||||
this.doClose();
|
||||
}, this);
|
||||
|
||||
Utils.setString(this._nodeTab.labContent, this._data.content);
|
||||
}
|
||||
|
||||
update(deltaTime: number) {
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,134 @@
|
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{
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"ver": "1.0.27",
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"importer": "image",
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"imported": true,
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"uuid": "2cc86580-6aa8-4df3-939e-5f175c867405",
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"files": [
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".json",
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".png"
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],
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"6c48a": {
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"displayName": "tiannin_default",
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"id": "6c48a",
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"ver": "1.0.22",
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"displayName": "maki_anna_stage_bg",
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"ver": "1.0.22",
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"imported": true,
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"files": [
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"subMetas": {}
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"f9941": {
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"importer": "sprite-frame",
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"uuid": "f9d15504-daa8-4f98-a04b-a3c98801b67c@f9941",
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"displayName": "maki_anna_stage_bg",
|
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"id": "f9941",
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"name": "spriteFrame",
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"userData": {
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"trimType": "auto",
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"trimThreshold": 1,
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"rotated": false,
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"offsetY": 0,
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"trimX": 0,
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"trimY": 0,
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"rawWidth": 996,
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"rawHeight": 1280,
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"borderBottom": 0,
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"packable": true,
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"pixelsToUnit": 100,
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"pivotX": 0.5,
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"pivotY": 0.5,
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"meshType": 0,
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"vertices": {
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"uv": [
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"nuv": [
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"minPos": [
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"maxPos": [
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},
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"isUuid": true,
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"imageUuidOrDatabaseUri": "f9d15504-daa8-4f98-a04b-a3c98801b67c@6c48a",
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"atlasUuid": ""
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},
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"ver": "1.0.12",
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"imported": true,
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"files": [
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".json"
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],
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"subMetas": {}
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}
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},
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"userData": {
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"type": "sprite-frame",
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"hasAlpha": false,
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"fixAlphaTransparencyArtifacts": false,
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"redirect": "f9d15504-daa8-4f98-a04b-a3c98801b67c@6c48a"
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}
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}
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@@ -0,0 +1,126 @@
|
||||
import { _decorator, Component, Node, tween, UIOpacity, Vec3, VideoPlayer } from 'cc';
|
||||
import Utils from '../Common/Utils';
|
||||
import { VideoRoleType } from '../Common/GlobalValue';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
/**背景视频 */
|
||||
@ccclass('BgVideo')
|
||||
export class BgVideo extends Component {
|
||||
|
||||
private vp: VideoPlayer = null!;
|
||||
|
||||
private _isPlaying: boolean = false;
|
||||
public get isPlaying(): boolean {
|
||||
return this._isPlaying;
|
||||
}
|
||||
|
||||
private _vtype: VideoRoleType = VideoRoleType.None;
|
||||
public get vtype(): VideoRoleType {
|
||||
return this._vtype;
|
||||
}
|
||||
public set vtype(v: VideoRoleType) {
|
||||
this._vtype = v;
|
||||
}
|
||||
|
||||
private _remoteUrl: string = '';
|
||||
public set remoteUrl(url: string) {
|
||||
this._remoteUrl = url;
|
||||
this.vp.remoteURL = url;
|
||||
}
|
||||
|
||||
private _cbReady: Function | undefined = null;
|
||||
public set cbReady(cb: Function | undefined) {
|
||||
this._cbReady = cb;
|
||||
}
|
||||
|
||||
private _cbEnd: Function | undefined = null;
|
||||
public set cbEnd(cb: Function | undefined) {
|
||||
this._cbEnd = cb;
|
||||
}
|
||||
|
||||
protected onLoad(): void {
|
||||
this.vp = this.node.getComponent(VideoPlayer)!;
|
||||
this.moveOut();
|
||||
}
|
||||
|
||||
start() {
|
||||
|
||||
}
|
||||
|
||||
update(deltaTime: number) {
|
||||
// if (this._isPlaying && this.vtype == VideoRoleType.Idle) {
|
||||
// console.log("BgVideo 主视频时长:", this.vp.currentTime, this.vp.duration);
|
||||
// }
|
||||
}
|
||||
|
||||
|
||||
/**播放视频 */
|
||||
playVideo(remoteUrl:string, loop:boolean = false, autoIn:boolean = true) {
|
||||
console.log("BgVideo 播放视频:", this.node.position)
|
||||
this.vp.remoteURL = remoteUrl
|
||||
this.vp.loop = loop
|
||||
this.vp.stop()
|
||||
this.vp.play()
|
||||
this._isPlaying = true
|
||||
if (autoIn) {
|
||||
this.moveIn()
|
||||
}
|
||||
}
|
||||
|
||||
/**暂停视频 */
|
||||
pauseVideo() {
|
||||
console.log("BgVideo 暂停视频:", this._vtype)
|
||||
this.vp.pause()
|
||||
}
|
||||
/**继续播放 */
|
||||
replayVideo() {
|
||||
this.vp.play()
|
||||
}
|
||||
|
||||
moveIn() {
|
||||
this.node.position = new Vec3(0, 0, 0)
|
||||
// //测试代码
|
||||
// if (this._vtype == VideoRoleType.emo) {
|
||||
// this.node.position = new Vec3(0, -500, 0)
|
||||
// }
|
||||
}
|
||||
moveOut() {
|
||||
this.node.position = new Vec3(1000, 1000, 0)
|
||||
}
|
||||
|
||||
/**回收视频 */
|
||||
recycleVideo() {
|
||||
this.vp.stop()
|
||||
this.vp.remoteURL = ""
|
||||
this._isPlaying = false
|
||||
this.moveOut()
|
||||
// this.node.destroy()
|
||||
}
|
||||
|
||||
|
||||
onVideoEvent(event1:any, event2:any) {
|
||||
console.log("bgvideo BgVideo组件 event", event2, this._vtype)
|
||||
if (event2 == "ready-to-play") {
|
||||
// if (!this._emoShow) {
|
||||
// this._emoShow = true;
|
||||
// this.removeEmoAudioNext()
|
||||
// }
|
||||
// this.setEmoReadyAudio(this.emo1)
|
||||
if (this._cbReady) {
|
||||
this._cbReady()
|
||||
}
|
||||
} else if (event2 == "completed") {
|
||||
if (this._cbEnd) {
|
||||
this._cbEnd()
|
||||
}
|
||||
} else if (event2 == "playing") {
|
||||
if (this._vtype == VideoRoleType.Idle) {
|
||||
if (this._cbEnd) { //主视频是循环播放的,没有completed事件,所以用playing事件来处理
|
||||
this._cbEnd()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,134 @@
|
||||
{
|
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"ver": "1.0.27",
|
||||
"importer": "image",
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"imported": true,
|
||||
"uuid": "5b15cf03-df17-4b15-9a36-ac7815099651",
|
||||
"files": [
|
||||
".jpg",
|
||||
".json"
|
||||
],
|
||||
"subMetas": {
|
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"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "5b15cf03-df17-4b15-9a36-ac7815099651@6c48a",
|
||||
"displayName": "lofy_3_cg",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
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"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "5b15cf03-df17-4b15-9a36-ac7815099651",
|
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"isUuid": true,
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"visible": false,
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"minfilter": "linear",
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"magfilter": "linear",
|
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"mipfilter": "none",
|
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"anisotropy": 0
|
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},
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||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "5b15cf03-df17-4b15-9a36-ac7815099651@f9941",
|
||||
"displayName": "lofy_3_cg",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
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"trimThreshold": 1,
|
||||
"rotated": false,
|
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"offsetX": 0,
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"offsetY": 0,
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"trimX": 0,
|
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"trimY": 0,
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"width": 996,
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"height": 1280,
|
||||
"rawWidth": 996,
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"rawHeight": 1280,
|
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"borderTop": 0,
|
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"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
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"packable": true,
|
||||
"pixelsToUnit": 100,
|
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"pivotX": 0.5,
|
||||
"pivotY": 0.5,
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"meshType": 0,
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"vertices": {
|
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"rawPosition": [
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-498,
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-640,
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-640,
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0,
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-498,
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],
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"indexes": [
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],
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"uv": [
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1280,
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1280,
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"nuv": [
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"minPos": [
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"maxPos": [
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]
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},
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"isUuid": true,
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"imageUuidOrDatabaseUri": "5b15cf03-df17-4b15-9a36-ac7815099651@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": false,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "5b15cf03-df17-4b15-9a36-ac7815099651@6c48a"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"ver": "1.0.27",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "45f038c3-9fde-455c-a50a-26f17b574375",
|
||||
"files": [
|
||||
".jpg",
|
||||
".json"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "45f038c3-9fde-455c-a50a-26f17b574375@6c48a",
|
||||
"displayName": "allie_stage_bg",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
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"imageUuidOrDatabaseUri": "45f038c3-9fde-455c-a50a-26f17b574375",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "45f038c3-9fde-455c-a50a-26f17b574375@f9941",
|
||||
"displayName": "allie_stage_bg",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 996,
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"height": 1280,
|
||||
"rawWidth": 996,
|
||||
"rawHeight": 1280,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
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"vertices": {
|
||||
"rawPosition": [
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-498,
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-640,
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0,
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498,
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-640,
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0,
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-498,
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640,
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0,
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],
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"indexes": [
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1,
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2,
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],
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"uv": [
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],
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"nuv": [
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],
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"minPos": [
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-498,
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-640,
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],
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"maxPos": [
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498,
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640,
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0
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]
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},
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"isUuid": true,
|
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"imageUuidOrDatabaseUri": "45f038c3-9fde-455c-a50a-26f17b574375@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": false,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "45f038c3-9fde-455c-a50a-26f17b574375@6c48a"
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 397 KiB |
Reference in New Issue
Block a user