页面h5适配

This commit is contained in:
2025-08-15 18:17:12 +08:00
parent 599c98f135
commit 92277f0ff1
9 changed files with 4975 additions and 4580 deletions
@@ -1,15 +1,23 @@
import { _decorator, Component, instantiate, Node, Vec3 } from "cc";
import {
_decorator,
Component,
instantiate,
Node,
UITransform,
Vec3,
} from "cc";
import { DialogManager } from "../../manager/DialogManager";
import { DialogBubble } from "./DialogBubble";
import { Dialog } from "../../data/DialogData";
const { ccclass, property } = _decorator;
const BUTTOM_Y = -955.571;
@ccclass("ChatContentsLayout")
export class ChatContentsLayout extends Component {
manager: DialogManager = null;
@property(Node)
initPos: Node = null;
@property(DialogBubble)
lBubble: DialogBubble = null;
@property(DialogBubble)
@@ -18,9 +26,12 @@ export class ChatContentsLayout extends Component {
bubbles: DialogBubble[] = [];
cachedBubbles: DialogBubble[] = [];
fixMaxWidth: number;
protected start(): void {
this.lBubble.node.active = false;
this.rBubble.node.active = false;
this.fixMaxWidth = this.node.getComponent(UITransform).contentSize.y * 0.6;
}
protected onEnable(): void {
@@ -38,22 +49,22 @@ export class ChatContentsLayout extends Component {
}
}
this.bubbles = [];
this.updateDialogLayout(dialogs);
// 清理多余的缓存气泡,避免内存泄漏
this.cleanupExcessCachedBubbles();
}
private updateDialogLayout(dialogs: Dialog[]) {
let initPosY: number = BUTTOM_Y;
let initPosY: number = this.initPos.position.y;
let pendingUpdates = 0;
const updateNextBubble = (index: number) => {
if (index < 0) {
return;
}
const dialog = dialogs[index];
let newBubble: DialogBubble = null;
@@ -64,7 +75,10 @@ export class ChatContentsLayout extends Component {
if (cached && cached.node) {
// 检查气泡类型是否匹配(通过位置判断左右气泡)
const isRightBubble = cached.node.position.x > 0;
if ((isPlayerBubble && isRightBubble) || (!isPlayerBubble && !isRightBubble)) {
if (
(isPlayerBubble && isRightBubble) ||
(!isPlayerBubble && !isRightBubble)
) {
newBubble = cached;
this.cachedBubbles.splice(j, 1);
break;
@@ -78,27 +92,28 @@ export class ChatContentsLayout extends Component {
? instantiate(this.rBubble.node)
: instantiate(this.lBubble.node);
newBubble = newBubbleNode.getComponent(DialogBubble);
newBubble.init(this.fixMaxWidth);
newBubbleNode.setParent(this.node);
}
newBubble.node.active = true;
let pos = newBubble.node.position;
newBubble.node.position = new Vec3(pos.x, initPosY, pos.z);
pendingUpdates++;
newBubble.updateBubbleContent(dialog.content, (actualHeight: number) => {
initPosY += actualHeight + 20;
pendingUpdates--;
// 当当前气泡更新完成后,处理下一个
if (pendingUpdates === 0) {
updateNextBubble(index - 1);
}
});
this.bubbles.push(newBubble);
};
// 从最后一个对话开始处理(倒序)
updateNextBubble(dialogs.length - 1);
}