214 lines
6.7 KiB
TypeScript
214 lines
6.7 KiB
TypeScript
import { _decorator, Component, Label, Node } from "cc";
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import li_BaseView from "../../../Main/Common/li_BaseView";
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import Utils from "../../../Main/Common/Utils";
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import { CommercialData } from "../../data/CommercialData";
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import { ConfigManager } from "../../manager/ConfigManager";
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import { GButton } from "../../../Main/Common/GButton";
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import { PurchasePanelItem } from "../../uiitems/PurchasePanelItem";
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import { ViewManager } from "../../../Main/Manager/ViewManager";
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import LanguageUtils from "../../../Main/Common/LanguageUtils";
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import { InnerEventCode, InnerMsgCode } from "../../../Main/Config/InnerMsgCode";
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import { DataManager, DataId } from "../../data/DataManager";
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import { WalletData } from "../../data/WalletData";
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import { ShopData } from "../../data/ShopData";
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import { GirlData } from "../../data/GirlData";
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import { ShopService } from "db://assets/Scripts/chat18x/network/services/ShopService";
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import { PaymentService } from "db://assets/Scripts/chat18x/payment/PaymentService";
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import proto from 'db://assets/Scripts/proto/proto.pb.js';
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import GameRootUI from "../../../Main/Common/GameRootUI";
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const { ccclass, property } = _decorator;
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@ccclass("PurchasePanel")
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export class PurchasePanel extends li_BaseView {
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private _nodeTab: any = {};
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private coinNum: Label;
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private vipLeftTime: Label;
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private vipPrice7: Label;
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private vipTime7: Label;
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private vipPrice30: Label;
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private vipTime30: Label;
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@property([PurchasePanelItem])
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public items: PurchasePanelItem[] = [];
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onLoadCT(): void {
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Utils.parseNode(this.node, this._nodeTab);
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this.coinNum = this._nodeTab.coinNum.getComponent(Label);
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this.vipLeftTime = this._nodeTab.vipText.getComponent(Label);
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this.vipPrice7 = this._nodeTab.vipPrice7.getComponent(Label);
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this.vipTime7 = this._nodeTab.vipTime7.getComponent(Label);
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this.vipPrice30 = this._nodeTab.vipPrice30.getComponent(Label);
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this.vipTime30 = this._nodeTab.vipTime30.getComponent(Label);
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this.bandBtn();
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//订阅商业化数据事件
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Utils.addInnerEL(InnerMsgCode.BalanceChange, this, () => {
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this.onBalanceChange();
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});
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Utils.addInnerEL(InnerMsgCode.VipExpireChange, this, () => {
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this.onVipExpireChange();
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});
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this.Show();
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}
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bandBtn() {
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GButton.BandClick(
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this._nodeTab.Buy7DayVipBt,
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() => {
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// 购买7天会员
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const shopData = DataManager.I.getDataById<ShopData>(DataId.Shop);
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const memberId = shopData.get7DayMemberId();
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this.reqBuyGood(memberId);
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},
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this
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);
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GButton.BandClick(
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this._nodeTab.Buy30DayVipBtn,
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() => {
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// 购买30天会员
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const shopData = DataManager.I.getDataById<ShopData>(DataId.Shop);
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const memberId = shopData.get30DayMemberId();
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this.reqBuyGood(memberId);
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},
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this
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);
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GButton.BandClick(
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this._nodeTab.ReturnBtn,
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() => {
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this.onClose();
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GameRootUI.I.showDefaultView();
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},
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this
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);
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}
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async Show() {
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// 请求商城数据
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const reqData = {
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};
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let res = await ShopService.I.reqShopList(reqData);
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if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
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// 保存数据
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const shopData = DataManager.I.getDataById<ShopData>(DataId.Shop);
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shopData.goods = res.data;
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// 根据数据,刷新界面
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this.updateView();
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}
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}
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updateView() {
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this.getPlayerMerData();
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const shopData = DataManager.I.getDataById<ShopData>(DataId.Shop);
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// VIP会员
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const memberId7 = shopData.get7DayMemberId();
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const price7 = shopData.getOriginalPriceById(memberId7);
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this.vipPrice7.string = `$ ${price7}`;
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const memberId30 = shopData.get30DayMemberId();
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const price30 = shopData.getOriginalPriceById(memberId30);
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this.vipPrice30.string = `$ ${price30}`;
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// 充值商品
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const rechargeIds = shopData.getRechargeIds();
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for (let index = 0; index < this.items.length; index++) {
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const element = this.items[index];
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element.init(this, rechargeIds[index]);
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}
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this.items.forEach((item) => item.show());
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}
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setDiamondTag(id: number) {
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const shopData = DataManager.I.getDataById<ShopData>(DataId.Shop);
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const isRechargeId = shopData.isRechargeId(id);
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if (isRechargeId) {
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// 需要外部支付进行购买
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this.startPayment(id);
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}
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}
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getPlayerMerData() {
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//todo: 获取服务器玩家商业化数据
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this.refreshCoinNum();
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this.refreshVipExpire();
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}
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onBalanceChange() {
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this.refreshCoinNum();
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}
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// 刷新余额
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private refreshCoinNum() {
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const walletData = DataManager.I.getDataById<WalletData>(DataId.Wallet);
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const balance = walletData.getOriginalBalance();
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this.coinNum.string = balance.toString();
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}
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onVipExpireChange() {
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this.refreshVipExpire();
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}
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// 刷新 vip失效时间戳
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private refreshVipExpire() {
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const walletData = DataManager.I.getDataById<WalletData>(DataId.Wallet);
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const vipExpire = walletData.vipExpire;
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const leftTime = Utils.formatVipLeftTime(vipExpire);
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this.vipLeftTime.string = LanguageUtils.getText(
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"purchasepanel.vip_left"
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).replace("${leftTime}", leftTime);
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}
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// 使用余额购买商品
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async reqBuyGood(goodId: number) {
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// 请求购买商品
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const reqData = {
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goodId: goodId,
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girlId: 0,
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};
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let res = await ShopService.I.reqBuyGood(reqData);
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console.log("请求使用余额购买商品的响应数据:", res);
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if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
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const resData = res.data;
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// 保存数据
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const girlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
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const walletData = DataManager.I.getDataById<WalletData>(DataId.Wallet);
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walletData.balance = Number(resData.balance);
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walletData.vipExpire = Number(resData.vipExpire);
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// 刷新界面
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}
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}
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// 创建订单
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async startPayment(goodId: number) {
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// 请求数据
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const reqData = {
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goodId
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};
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let res = await PaymentService.I.startPayment(reqData);
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console.log("支付完成的响应数据:", res);
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if (res) {
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let status = res.status;
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if (status === -1) {
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console.log("支付失败!!!,错误码:", res.retCode);
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} else if (status === 0) {
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console.log("支付成功!!!");
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const walletData = DataManager.I.getDataById<WalletData>(DataId.Wallet);
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walletData.balance = Number(res.balance);
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walletData.vipExpire = Number(res.vipExpire);
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}
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}
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}
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onDestroy() {
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Utils.removeInnerEL(InnerMsgCode.BalanceChange, this, () => {
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});
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Utils.removeInnerEL(InnerMsgCode.VipExpireChange, this, () => {
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});
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super.onDestroy();
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}
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}
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